Retro turn-based 2D pixelart RPG. Exploration, character choices, riddles and challenges. 80+ hours of gameplay.
A new advanced player class has been added: BARDS!
Accessible from the chapter 2 castle hall, all (!) starter classes can choose to become a bard.
A Bard is versatile, but a master of none. Except ... 6 specific bard skills and 16 instrument-based powers. A total of 22 new player actions!
Instruments are the bard insignia items, found in shops and very rarely as loot.
Also in this update:
- 6 bard-related achievements.
- 8 instrument shops
- 7 bard skill trainers
- a unique instrument as arena award. but the solo arena challenge is: taking on the avatar. And he is pretty angry about being booted from the game!
- the SLEEP condition. so far only inflicted by the bard skill, but soon monsters may do it as well. Sleep breaks if hurt.
- lessened JUGGERNAUGHT restriction from ‘no jewelry’ to ‘no rings’
- righteousness feat now gives 10 div/emp for ANY class
- change to MISFITS and MONKEYS and DARK LORD fixed party challenges: lowered their difficulty by 1 and improved the XP cap. Lowered DRAGONS difficulty from 8 to 6.
- undead dragon guardian spawns at zero distance now (intentionally deadly if you can’t handle him)
- added small chance for priest insignia to have a holy curse bonus
- reduced the stun chance for (new) boomerangs from 70% to 62%, and increased the attack time.
- insignia with two rolled boosts to the same stat/skill/spell now show these as ONE line
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/30586504/09f1e4d1dd3abe278afba8d539b742b3904654a4.png[/img]