Help Samson the Squirrel battle his way through peril, as he tracks down what was ruthlessly stolen from him. Adventure through the forest battling your way through a variety of critters, unlocking cosmetic hats, completing the beastiary, and claiming what's rightfully yours.
[h3]Upon release, we are eager to listen to user feedback to improve our game. So far we have a few things on the roadmap for improvements:[/h3]
[h1]Planned Changes and Adjustments[/h1]
[h2]1. Health Bars:[/h2]
Since some enemies heal, have a lot of health, or move around quickly, sometimes it can be difficult to know who close you are to actually killing them. Although this was originally decided to not be included because we wanted the game to be quite difficult, I think that for some enemies, it would make it a lot easier to decipher, especially when ignoring the Beastiary entries, namely the frog enemy since he will eat your bullets to heal, and that information is not available until reading the Beastiary entry.
As of now the health bars will appear upon the first hit of the enemy.
[h2]2. Balancing Changes:[/h2]
Since, again, we want the game to be quite challenging, I do not think that a complete health rebalancing is necessary, however we will look into certain enemy stats and make some changes.
Alternatively we may change the gun statistics as well to compensate for this.
[h2]3. Bubble Health:[/h2]
Due to feedback we have received, another point of interest is the Fun Guy's poison bubbles. Currently, they are unkillable and must be avoided to proceed.
Since the game needs to stay somewhat challenging, we are thinking about implementing a system where you are able to [i]pop[/i] these bubbles. They may also have (Point 1) Health Bars as well.
[h2]4. Localization:[/h2]
We also intend on localizing the game for other languages!
Primary languages that we will be supporting:
English (original)
Spanish
French
German
Russian
Other highly requested languages!
[h1]We want YOUR feedback![/h1]
In addition to these changes, we are eager to hear further from our users to create a better experience for all. If you have feedback please either leave a comment on this post or [url=https://justin-portfolio.farley-family.com/RedLobsterStudios-Website/contactrls.html][b]Contact Us![/b][/url] We want to hear from you!