The 0.5.0 "Welcome to hell" update is out! (with a 40% discount)

The Last Game

Explore a strange dungeon in this nervous action/bullet-hell roguelite shooter. Take the right decisions, find items synergies and build an overpowered and unique character. The Last Game takes inspiration from great games like "The Binding Of Isaac" and "Tiny Rogues".

Hello everyone! I'm glad to announce a new release which brings quite a lot of content with notably a new hellish floor to discover. But before describing the changes, please note that there is a [b]40% discount during Steam Autumn Sales[/b]! It is a good time to test the game if you didn't already. [b]New content:[/b] [list] [*] A new floor to discover, with another final boss and an alternative ending. [img]{STEAM_CLAN_IMAGE}/44634514/e2d1cf9d32b1d0ff535b73b82f2794950ccb3b46.png[/img] [*] A new character to unlock: The Chaos Cultist. For people who like to be surprised. [img]{STEAM_CLAN_IMAGE}/44634514/f847a8c1ad51617e5449d99c55dae9d5fa436f5f.png[/img] [*] There is now a way to become a ghost without being really dead [img]{STEAM_CLAN_IMAGE}/44634514/7288d3e23a6f47055c6bd038634f5a3e8c36df29.png[/img] [*] A new item: The Assistance Drone. It provides a moving boost area. [img]{STEAM_CLAN_IMAGE}/44634514/ec1a5f4e5c2033c5bd49ed1be7cb42dd8e32e895.png[/img] [*] Rooms can now have some obstacles like barrels or crates [*] The Burning Arrows now let a flame trail behind them. [/list] [b]Quality of life:[/b] [list] [*] The player now emit a small light, improving readability (especially in multiplayer) [*] Global performances improvement (especially with the Energy Balls) [*] The secrets and pause menu now display the activable item types [*] MULTIPLAYER: ghosts can now dash [*] Small improvements of dialogs with NPCs/Signs. [/list] [b]Balancing:[/b] [list] [*] The difficulty level now also impact the number of enemies [*] The Gift item is nerfed a bit since it now can also gives 50 souls [*] The Midas's Hand has been nerfed and is now usable once per room [*] The Pestilence boss has been sightly simplified [/list] [b]Bugfixes:[/b] [list] [*] Sacred Shield were not always protecting you [*] Bosses were sometimes acting weird just after starting a new phase [*] You were able to die even with some remaining fake hearts [/list]