Uncover the horrible secrets that lie in the depths of Exham Priory in this dark and twisted puzzle-platformer inspired by "The Rats in The Walls", and other works by H.P. Lovecraft.
Hello!
Well, I have been working on another basement area of Exham Priory, and at some point I thought it would be cool to have moving objects to hang from. The thing is I didn't add that to the programming at first, so I had to look into how to do it. After some work, I was able to do it.
Here's a video showing off that thing.
[previewyoutube=-_y1Dt9dEzk;full][/previewyoutube]
Right now, I will leave this new basement area completely open, like the castle. I want to have everything more or less finished (although without the fine details, ornaments and stuff) so I can get a full sense of the world, and also because I want to have everything in place before I work on the actual "area-by-area progression" because my idea is that the game will not be linear, but rather some sort of "metroidvania" where you slowly gain access to areas of the castle.
I'll post the next build as an update as soon as it's ready!