Welcome to a world of intrigue and suspicion. Where humans and robots contend with escalating tensions and mutual distrust. And where gangster felines scheme their way to the top of the food chain. Welcome to the Tales of the Neon Sea!
Detectives, it’s been over a week since Tales of the Neon Sea released on Steam, and your comments and suggestions have been pouring in ever since. As mentioned in our previous update, we’ve been paying a lot of attention to your feedback and are actively using this to help shape and improve the current experience. Sections we are focusing on include the gang elevators and conveyors in the final chapter, as well as the sonar puzzle on the abandoned ship. These have caused problems and we intend to rectify those.
We’ve also been taking general feedback on board, regarding areas such as puzzles, level design, story pacing, and more. We don’t want to dramatically change the game that many of our players love, but we do want improve on these areas in order to provide a more well-rounded experience. Thanks again for all your support, and please keep the feedback coming!
We are going to attend Gfusion 2019 Beijing China, more detail please check the office page:
https://www.gcores.com/fusion2019 (only in Chinese)