Tale of Immortal official 1.0 Version update! New content + Optimization!

鬼谷八荒 Tale of Immortal

Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.

Note. English localization is still under progress, we will try finish all the translation ASAP [Version 1.0.101 update] Updated at 19:00 on May 26, 2023 before players enter the game, we have a reminder regarding game saves: Due to multiple updates, if you created a save file during the early access stages of the game, used tools such as "modifiers" or "mods" to alter save file contents, or forcefully closed the game multiple times through methods like force-quitting or quick saving, you may encounter compatibility issues with the official version once it is released. If you encounter such a situation, we recommend the following solutions: If you have previously manually exported and saved a backup of your saved file, you can try replacing it. 2. Check Steam Discussions or workshops for relevant tools or discuss with players to see if anyone has encountered a similar situation and found a solution. 3. Start a new game. 4. Send your old save file to info@lightning.games, and we will attempt to repair it for you. 1. Added the feature of skippable prologue storyline above the difficulty mode. 2. Optimized the processing logic of the monthly summary and improved the performance. 3. Added new props Enigmatic Stone (can be used to inherit affixes when learning skills), can trigger special missions in Manual Pavilion. 4. Added NPC interactive plots. 5. Added 2 sets of character drawings. 6. Added the option for players to freely choose the quality of mapping and special effects (lowering the quality can improve the smoothness). 7. Optimized the performance of some interfaces. 8. Optimized the problem of repetition of BOSS in the early stages of the game. 9. Increased the drop of soul stones from dungeons. 10. Increased the skill cultivation that can be obtained during the battle. 11. Added some new battle scenes (regular dungeon of Hua Feng). 12. Added special bonus dungeons on the big map (probability to be brushed out when refreshing regular dungeons). 13. Reduced the requirement of rollback points when rollbacking affixes when comprehending skill. 14. Removed the condition for choosing artifacts at the beginning of the game and the opening condition for each difficulty. 15. Added the effect of the talent wheel of some artifacts and improved the drop probability of artifacts. 16. Added some of the effects of immortal spells that are not in effect. 17. Optimized the character actions in the battle.