Symphonia 1.1.2 Patch Notes

[u][b]Symphonia 1.1.2 Patch Notes[/b][/u] Hello everyone! This update will be fairly short. We've mainly fixed bugs that could hinder the game experience, while waiting for a new update for minor level design balancing. Some bugs may persist, while others are still in the process of being fixed. [u][b]Bugs : [/b][/u] [list] [*] Fixed a bug that can briefly lock the player into its bounce on a string animation [*] Fixed a bug that prevented the respawn sound to play in certain conditions [*] Fixed a bug that prevented the room transitions to occur in some rooms (in Brass and Woodwinds) [*] Added safety measures to avoid a rare bug where Philemon gets stuck in its playing the violin state [*] Fixed a bug that allowed Philemon to go under a horizontal string with the grappling bow [*] Fixed a bug that prevented the Kinglet to appear in the machine at the end of the Brass Palace [*] Fixed various sound issues around concerts and post concerts [*] Fixed minor visual issues in the backgrounds in the Introduction area [/list] We'd like to thank the GDQ Hotfix for the partnership we had with them last month. The runs shown were impressive and it gives us great pleasure as developers to see people pushing the game to its limits! If you can to catch it up, you can go on the GDQ Youtube channel. If some bugs are persistent you can always report them in our Discord server. Thanks again for your feedback and for playing the game. See you for the next patch! Musically yours, Sunny Peak 🌄