[img]{STEAM_CLAN_IMAGE}/31953633/5595db39f8f85b16cf3d99eecad8a1b1aaf674b2.jpg[/img]
Hey everyone, the Swarmlake: Redux Update is out improving the gameplay experience with a ton of quality of life features based on player feedback:
[list]
[*]Added enemy spawn scaling increase after 10,000 score
[*]Added hemispheric ambient color to improve shadowed enemy visibility
[*]Added bomb indicators
[*]Added keyboard layout detection
[*]Added exit game confirmation dialog
[*]Improved accessibility by increasing the bomb trigger radius by 33%
[*]Improved balance by increasing bomb spawn max rotation to that of other enemies
[*]Improved visual vibrancy
[*]Improved score and tutorial display
[*]Improved bomb explosion and killer highlight visibility
[*]Improved jump sound audibility
[*]Improved performance
[*]Improved supported controllers
[*]Fixed excessive bomb explosion radius for avoider (orange) enemies
[*]Fixed crash on game start after waiting on the tutorial screen for a long time
[*]Fixed stopping music visualization on death
[*]Fixed first enemy wave spawn delay when initially jumping backwards
[*]Fixed gun and killer highlight resolution scaling
[*]Fixed user interface resolution scaling above 4K
[*]Reduced required disk space
[*]Reset the leaderboard
[/list]
Thank you
- Dominique