Swarmlake: Redux

[img]{STEAM_CLAN_IMAGE}/31953633/5595db39f8f85b16cf3d99eecad8a1b1aaf674b2.jpg[/img] Hey everyone, the Swarmlake: Redux Update is out improving the gameplay experience with a ton of quality of life features based on player feedback: [list] [*]Added enemy spawn scaling increase after 10,000 score [*]Added hemispheric ambient color to improve shadowed enemy visibility [*]Added bomb indicators [*]Added keyboard layout detection [*]Added exit game confirmation dialog [*]Improved accessibility by increasing the bomb trigger radius by 33% [*]Improved balance by increasing bomb spawn max rotation to that of other enemies [*]Improved visual vibrancy [*]Improved score and tutorial display [*]Improved bomb explosion and killer highlight visibility [*]Improved jump sound audibility [*]Improved performance [*]Improved supported controllers [*]Fixed excessive bomb explosion radius for avoider (orange) enemies [*]Fixed crash on game start after waiting on the tutorial screen for a long time [*]Fixed stopping music visualization on death [*]Fixed first enemy wave spawn delay when initially jumping backwards [*]Fixed gun and killer highlight resolution scaling [*]Fixed user interface resolution scaling above 4K [*]Reduced required disk space [*]Reset the leaderboard [/list] Thank you - Dominique