Survey Results, A New Module, LOGistICAL Sale and L3 Updates (Build #864b)

Hi. There have been lots happening over the last few weeks. I have been adding some improvements to LOGistICAL: Earth. It is such a large game, so I have been adding things to make it run even better. These improvements also roll over to LOGistICAL 3 (due out this week). [h1]LOGistICAL Sale[/h1] LOGistICAL is having a sale across all modules. Sale ends 22nd June 2021. 50% off all LOGistICAL 1 modules and DLCs 50% off all LOGistICAL 2 modules and DLCs 30% off LOGistICAL: Earth. [h1]A New Module[/h1] LOGistICAL: 3 is releasing this week. I decided to make this one independent of LOGistICAL: Earth. Both will use the same game engine, but you won't need to purchase LOGistICAL: Earth to play the LOGistICAL: 3 modules (and vice versa). LOGistICAL: 3 is giving you smaller modules. Ones that will only take you a few weeks to complete. There is currently one module LOGistICAL: Kansas that is ready to play and I will continue to release more modules for L3. Some free. Others as DLCs. [h1]LOGistICAL Survey[/h1] I ran a survey on the [url=https://discord.gg/xdQ2Gws]LOGistICAL Discord[/url] (in the #announcements channel) so you could vote for each of the future modules that I am planning on building (or have already started). Full details are in last months newsletter: https://steamcommunity.com/games/672150/announcements/detail/3031465101249277095 The results were in the exact opposite order of what is the easiest to create. The most popular being LOGistICAL: Universe. 1. LOGistICAL: Universe 2. A World of Model Railways 3. LOGistICAL 3 (: Modules) 4. LOGistICAL: Utopia I plan to bring them all to you over time, so stay tuned to these newsletters. [h1]LOGistICAL 3 Updates[/h1] A few Quality of Life (QoL) features for this build. [h2]Improved Search[/h2] Town and Businesses Search now includes all the industries with industry titles, input titles and output titles. Single Stores are abbreviated as "SS". See sample images below. - Other key text for the search (you only need to enter a single or couple of letters) is "industries:", "i:" for inputs and "o:" for outputs. [img]{STEAM_CLAN_IMAGE}/29807716/02203b5f502959e17c5c64c12fdcacba45dc32b9.png[/img] An example for searching for a Single Store that has apples [h2]Cargo Search[/h2] There is now a new search input for cargos when building in ports/docks/airports/airfields.- [img]{STEAM_CLAN_IMAGE}/29807716/47d0adada71b670809ecbae8f686b339694158fb.png[/img] An example of filtering by a cargo title. [h2]Town Click History[/h2] A history of 17 spots now shows at the bottom of the town/business popup. - Text is coloured according to Town, Business, has an Industry, is a depot or is a road. - Border is Yellow if town/business is complete. - Click a town on the map, truck list or any other method and the town/business will be added to the list. - If a town/business is already on the list, it will be moved to the first position. - Click on the Town Click History items to go to that town/business and center the map on that town/business. - History is stored in the save game file. - Mouseover items to get the full name and region of the item. - H = History. Non-filtered list of towns that have been clicked on. - R = Region. Filtered by the current region of the town that is currently clicked. - P = Pins. If town contained a pin when clicked, it will also appear in this row. Removing the pin doesn't remove the town. [img]{STEAM_CLAN_IMAGE}/29807716/d63863195a72d99122d87cff8718131be2bf173c.png[/img] The History panel at the bottom of the town/business popup. Hover over to see full description of each. Click to go to on the map. [h2]Trade Store Updates[/h2] Updates to the new "Trade Stores" release in last build. - Trade stores are now available in locked regions, regardless of other locked industries. - Trade Stores bought as Single Stores within Docks/Ports now work properly. - Trade Stores being bought as "Single Stores" display with a different background. [h2]Statistic Details[/h2] Added Statistics detail pages (F2) for each region. Click on a region to get the region's details (as per L1,L2). More work to be done on that one. Suggestions welcome. - Removed the "Module" and "State" fields - Split the "Industry" and "Built" fields to have separate 'Level 3" fields - Fixed the "Score" and "Efficiency" fields - Set the "large" amount of rows size to be 2,000. Regions with over this amount of towns + businesses are reduced to towns + businesses with industries + ports/docks + airports/airfields. - Set all business with Docks/Ports/Airfields/Airports/Roads and Industries to show when "large" [h2]Other Updates[/h2] - A duplicate industry error has a fix. - Found and fixed an issue that was causing game to lockup for some players. - Next/Previous business fix if only one of that type of business within the region is left - High score "T" changed to "B" for Billions, not Trillions. - High scores over 100 billion use shortened method with 3 decimal places. - Fixed a bunch of rail, road and sea travel issues (hammer fixes) - Stopped the ships from changing image when trying to change their colour. - Error from last build that would sometimes hang the game when first clicking on a town. - Fixed an error with Vaccine not loading properly. - Updated the "LOGistICAL 3: Earth Demo" version - Fixed an issue with some player's new industries disappearing upon save and reload. [h1]LOGistICAL help[/h1] Tip: Some players look over to the Steam Achievements to see what other players have completed that they haven't. Especially those that have a higher percentage of completions. For those struggling to know what to do next, pop into the Discord server and ask other players. https://discord.gg/xdQ2Gws LOGistICAL: Earth has a wiki. Lots of useful information. You can update it, too. https://logistical-earth.fandom.com/wiki/LOGistICAL_Earth_Wiki Hints and Tips A spreadsheet of helpful information by Rayanth: https://bit.ly/34w8JC7 Also a map of some of the different regions... [img]{STEAM_CLAN_IMAGE}/29807716/4274a8710d26fddb9b4be1bb3847e74d26effd21.png[/img] Enjoy, Sacada.