Build #865e on LOGistICAL: Earth

LOGistICAL Earth updates for build #865e - Fixed issue of wrong truck being highlighted when moving mouse over town. - Turn back on highscore server conflict resolution. Missing scores should now update. - Updated the high-score server tables and code to run faster for regions/countries, states/continents, modules and grand totals. - Set the new table to update every 15 minutes - Changed the Statistics page to only open the "towns" sub-table if clicking in the first column at the region level. - Found an issue with some scores in zen mode causing failure to update to server - Slowed the high-score "catch-up" code so it doesn't bog down the server for a potential crash. - Fixed 10 towns in Faroe Islands - Fixed 200 businesses (changed from towns) in Venezuela - Compression in the save file to reduce the size of completed towns by up to 40% - updated the maximum time interval of saving from 15 minutes to 45 minutes. - Fixed rail to Qom airport - Reduced Lagos requirements by 90% Happy playing Sacada.