Super Space Pug is a classic arcade shmup. Take control of 'Demetrius the Third'(Space Pug) to defend your personal space from the evil, fish flinging cats and random rocks because its a space shmup, and without rocks it would be rather non-space-y.
Hello Pugsters!
I have listened very carefully to your critique, your Ideas and a lot more, and whil I was actually working on my main Project, I now find time to make major changes to Super Space Pug.
Super Space Pug will get bumped up to version 2.0, and the following things are going to change:
- Complete Switch to Controls, from Mouse to a Controller
- Always runs like a classical Shmup in a window
- Engine Framework fixed to be a more 2D-Suitable Engine
- Switched the barely visible Poop Cannon to a Fart-Flamethrower
[img]http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/25249892/608eb56abea6de7fd879b371582e503c4b1d93bb.gif[/img]
- New Unlockable Pug Characters
-- Standard Pug
-- Edgar
-- Aged Grey
-- PurplePuppy
-- Ethereal Dog
- Better Point Distribution
- All Items and Weapons now have got a refined animation
- New and better Collision Detection
- Highscore has been moved Offline and Local
- New Menu
- Less Weapon Upgrades
- Pug Shopkeeper now can sell you... things.
- Point Animations
- New SFX
- Less Asteroids, more Enemies
- Different Levels
A lot is going to change as the entire game gets an entire rewrite, scrapped [strike]nearly[/strike] everything, to fix it with newly acquired knowledge while working on Sirius Online.
This Update is expected to release upcoming Saturday/Sunday.
If there is Demand, I might add a Custom Level Reader and open the Workshop for it.
Best Regards,
Dex