The fastest racing game in the universe. Redout 2 is a tribute to classic arcade racing games and the sequel to the critically acclaimed Redout. Reach impossible speeds in exhilarating futuristic races across an extensive single-player campaign and competitive multiplayer.
[h1]Redout 2 1.2.0 - Patch Notes
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It’s finally time to showcase our first DLC for Redout 2, featuring a complete new location: Caribbean Dam! This environment comes with three reversible tracks and their boss version, exclusive aesthetic components and the dolphin-like experience you never knew you wanted to try in Redout!
[url=https://www.youtube.com/watch?v=wttWQ8nEVeU]Watch our latest trailer here![/url]
Here’s a juicy list of everything included in this patch:
[h2]NEW FEATURES[/h2]
[list]
[*]Added the ability to choose lap count for all races in private multiplayer sessions
[*]Added Quick Restart option to Time Attack races
[*]Added a new widget to display the music track played during races
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[h2]GENERAL[/h2]
[list]
[*]100+ aesthetic rewards have now been unlocked
[*]Fixed an issue with players sometimes clipping through the tracks on Tartarus
[*]Fixed the naming of rewards being misleading after the completion of a race
[*]Fixed players being kicked out from groups during multiplayer races
[*]Fixed instances where assisted controls are not behaving correctly on reverse tracks
[*]Fixed an exploit where AI ships crash immediately on Cloud Ocean - Mistral Reverse
[*]Additional performance optimizations
[*]Fixed instances where achievements were not unlocking for:
[list]
[*]Fashion Racer
[*]Try them all
[*]Sweats Profusely
[*]Grand Slam
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[h2]GAMEPLAY [/h2]
[list]
[*]Improvements to track design and signage on parts of Tartarus
[*]Time Attack and Speed times further refined in the campaign to be more accessible
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[h2]UI[/h2]
[list]
[*]Added a new UI element in track select that indicates the length of track the player is about to race in (Short, Medium, Long, Extra Long)
[*]Additional UI and UX improvements to the Photo Mode feature set
[*]The campaign rewards UI now displays what team each reward is for
[*]Added new effects when your craft is affected by environmental temperatures
[*]Added option to disable Kinetic lines in the Options
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[h2]KNOWN ISSUES[/h2]
[list]
[*]Asera power unit has moved backwards
[*]There is a chance that timers will display “.000” incorrectly in certain circumstances
[*]Extremely rare chance to crash when client joins a multiplayer game whilst the map changes
[*]Some track segments when inactive sometimes show no lighting instead of glowing red
[*]In some multiplayer situations gravity will act strangely in Marianna and Caribbean Dam
[*]Some event descriptions in the Caribbean Dam campaign don't match their content
[*]Tree LODs can sometimes clip inside the track
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