The fastest racing game in the universe. Redout 2 is a tribute to classic arcade racing games and the sequel to the critically acclaimed Redout. Reach impossible speeds in exhilarating futuristic races across an extensive single-player campaign and competitive multiplayer.
[h1]Redout 2 1.1.0 - Patch Notes for PC[/h1]
[h2]New Features[/h2]
[list]
[*]New HUD implemented, this new one completes our aesthetic vision of racing at crazy speeds!
[/list]
[h2]General[/h2]
[list]
[*] General visual improvements and bug fixing on all environments
[*] Minor addition of visual elements across different environments
[*] Additional performance optimizations
[*] Fixed ship explosions from dropping frames
[*] Tuned game difficulty
[*] Fixed crashes for first time players
[*] Fixed instances where the ground would clip through the racetrack on different environments
[*] Fixed an instance in which sometimes the track is displayed as inactive after the player uses time rewind
[*] Fixed collisions with track and terrain in many different environments
[*] Fixed to AI behaviors and respawns in many different tracks
[*] Fixed a fatal error for PC users who launched the game without internet connection
[*] Fixed leaderboard errors on PC
[*] Fixed Tartarus Reverse tracks AI navigation and player respawn positions
[/list]
[h2]Gameplay[/h2]
[list]
[*] Tuned the gameplay cameras to allow for a better sensation of speed and control
[*] Record times for both “Speed” and “Time Attack” modes in various Career events made easier to achieve to allow for a more enjoyable experience across all levels of skill
[*] Star requirements for progression lowered globally
[/list]
[h2]UI[/h2]
[list]
[*] Events now show what rewards are unlocked
[*] Fixed some localization errors displayed in the UI
[*] Added additional animations to the UI when moving across windows
[*] Added missing button icons for several hints in Cinematic race in Turkish
[*] Fixed some pilot names not translated into Japanese
[*] Updated the indicator for customization unlocks to make it more clear when new aesthetic pieces are available
[*] Unlocked pieces are now displayed first when navigating visual component menus
[/list]
[h2]Audio[/h2]
[list]
[*] Added Dynamic Mix improvements
[*] Health recharge sound is now less aggressive
[/list]
[h2]Known Issues[/h2]
[list]
[*] Thrust Stat isn’t performing as expected, we’ll take care of that once our mechanics manage to reverse engineer antigravity… Soon.
[*] Taking the left route on first track split on Tartarus - Tantalus Reverse or Ixion Reverse results later in being unable to land on the main track
[*] Water splash effect can act odd in some parts of Mariana Trench
[*] Race times in Single Player modes against AIs and for Host in Multiplayer are rounded to full second
[/list]
If you're experiencing an issue not listed here, be sure to check out known issues page current updates: https://support.saber.games/hc/en-us/articles/8174504112913