August 9th, 2022 - Patch Notes

Redout 2

The fastest racing game in the universe. Redout 2 is a tribute to classic arcade racing games and the sequel to the critically acclaimed Redout. Reach impossible speeds in exhilarating futuristic races across an extensive single-player campaign and competitive multiplayer.

[h1]Redout 2 1.1.0 - Patch Notes for PC[/h1] [h2]New Features[/h2] [list] [*]New HUD implemented, this new one completes our aesthetic vision of racing at crazy speeds! [/list] [h2]General[/h2] [list] [*] General visual improvements and bug fixing on all environments [*] Minor addition of visual elements across different environments [*] Additional performance optimizations [*] Fixed ship explosions from dropping frames [*] Tuned game difficulty [*] Fixed crashes for first time players [*] Fixed instances where the ground would clip through the racetrack on different environments [*] Fixed an instance in which sometimes the track is displayed as inactive after the player uses time rewind [*] Fixed collisions with track and terrain in many different environments [*] Fixed to AI behaviors and respawns in many different tracks [*] Fixed a fatal error for PC users who launched the game without internet connection [*] Fixed leaderboard errors on PC [*] Fixed Tartarus Reverse tracks AI navigation and player respawn positions [/list] [h2]Gameplay[/h2] [list] [*] Tuned the gameplay cameras to allow for a better sensation of speed and control [*] Record times for both “Speed” and “Time Attack” modes in various Career events made easier to achieve to allow for a more enjoyable experience across all levels of skill [*] Star requirements for progression lowered globally [/list] [h2]UI[/h2] [list] [*] Events now show what rewards are unlocked [*] Fixed some localization errors displayed in the UI [*] Added additional animations to the UI when moving across windows [*] Added missing button icons for several hints in Cinematic race in Turkish [*] Fixed some pilot names not translated into Japanese [*] Updated the indicator for customization unlocks to make it more clear when new aesthetic pieces are available [*] Unlocked pieces are now displayed first when navigating visual component menus [/list] [h2]Audio[/h2] [list] [*] Added Dynamic Mix improvements [*] Health recharge sound is now less aggressive [/list] [h2]Known Issues[/h2] [list] [*] Thrust Stat isn’t performing as expected, we’ll take care of that once our mechanics manage to reverse engineer antigravity… Soon. [*] Taking the left route on first track split on Tartarus - Tantalus Reverse or Ixion Reverse results later in being unable to land on the main track [*] Water splash effect can act odd in some parts of Mariana Trench [*] Race times in Single Player modes against AIs and for Host in Multiplayer are rounded to full second [/list] If you're experiencing an issue not listed here, be sure to check out known issues page current updates: https://support.saber.games/hc/en-us/articles/8174504112913