A short and minimalist roguelike where every hit is lethal but time slows down whenever you are in danger. Reach the top floor or die trying!
Small patch updating information about the studio!
For now and beyond I'll start to use the name "Games From Abyss" (Instead of Fernando Tittz)
Here's the twitter page for the studio as well!
https://twitter.com/GamesFromAbyss
Patch Notes:
- Switched the old logo animation to a RAD Introductionary logo
- Quiting the game on the pause menu sends you directly to the main menu (before it would send you to the old logo screen and force you to watch it again)
- Updated the links to the studio new social media / discord / more games