Paladins is the ultimate fantasy team-based shooter experience, with over 50 customizable Champions fighting in 5v5 action across a diverse Realm of modes and maps!
[h1]General[/h1]
[list]
[*] Reverted changes to Gyro Aim Sensitivity.
[*] Fixed an issue where the Street Style: World Tour Event Pass is using the wrong backer.
[*] Fixed an issue where Vora & VII's new Talents were not available in instance.
[*] Fixed an issue where the Login and Main Lobby menus were swapped.
[*] Fixed an issue where Dawnforge's staircases railings had improper collision and were not lit.
[/list]
[h1]Balance[/h1]
[h2]Azaan[/h2] [list]
[*] Eternal reverted to current Live balance state.[/list]
[h2]Caspian[/h2] [list]
[*] Fixed an issue where Everywhere At Once was not providing the proper cooldown reduction.
[*] It's Got Some Heft functionality and description restored to pre-Wild Hoard state. [list]
[*] Increases War's damage by 50
[*] Increases War's range by 20%
[*] Decreases War's firerate by 20%
[*] Deals 20% more damage per target hit by same attack.[/list][/list]
[h2]Corvus[/h2][list]
[*] Fixed an issue where Corvus wasn't being healed by his Entropic Breach. [/list]
[h2]Grover[/h2] [list]
[*] Increased Blossom's activated heal from 600 ➡️ 700 [/list]
[h2]Kasumi[/h2] [list]
[*] Reduced Essense Drain's scaling from 2|2% ➡️ 1|1% [/list]
[quote] In a future update, we plan to remove/rework Cards that amount to a damage amp. This nerf is meant to allow Kasumi more flexibility in buildcrafting until then, while preserving her upcoming buffs.[/quote]
[h2]Koga[/h2] [list]
[*] Increased scaling of Swift Hands from 3|3% ➡️ 4|4%
[*] Decreased bonus from Bullet Time from 20% ➡️ 15% [/list]
[h2]Nyx[/h2] [list]
[*] Fixed an issue where Royal Prescence wasn't doing Poison damage while enemies were within. [/list]
[h2]Vora[/h2] [list]
[*] Parasitic Pull now provides double Vora's Tendril Card effects.
[/list]