Stone Age: Digital Edition update 1.1.4 is here!

Stone Age: Digital Edition

Forge your way through prehistory and build the foundation of human civilization. How bright is humanity's future? It depends on You! Lead your Tribe through the Stone Age!

[img]{STEAM_CLAN_IMAGE}/43548339/12db318ddea328cb3afe403780d3a4f2f2f4ca23.jpg[/img] [h1]The v1.1.4 update is live! ๐Ÿฅณ[/h1] Here is the first 2024 Stone Age update! We are excited to share all the changes with you and make the game even more enjoyable! [img]{STEAM_CLAN_IMAGE}/43548339/b71fbcd840400072ca50902959b9dec7161e0889.jpg[/img] [Feature] AI optimization - now it will work much faster! [Feature] Points in Players' Panel are now animated in realtime. [Feature] Points penalties are now displayed as a separate category in the Final Scoring. [Feature] Added a new hint appearing when selecting a tool that has already been used. [Feature] Updated the layout of the Harbor's. [Feature] Changed the sound of the Roll Dice button. [Feature] Changed fire animation in Feeding phase. [QoL] Improved the readability of various UI elements. [QoL] Summary of the Feeding Workers phase now shows at this same time for all players at once. [QoL] Implemented changes for selecting players simultaneously while using the controller. [QoL] Reworked the skipping of AI animations in Collecting Workers phase. [QoL] Updated the visuals of one-time-use tools to make it easier to distinguish them from different types of tools. [QoL] Applied changes to the highlight of location names. [QoL] The clickability of buttons has been improved. [Fix] An issue making the workers sent by AI dissapear has been fixed. [Fix] From now on local player's meeples won't dissapear before collecting them. [Fix] A bug causing the Join button to not work has been fixed. [Fix] Fixed a bug appearing after other player abandoned the game (or was kicked out due to the inactivity). [Fix] From now on Hut won't be highlighted when entering scene. [Fix] An End Game popup closing during replays and/or skips has been fixed. [Fix] Fixed the visibility of collecting goods indicators "+" and "-" when the Collecting Workers phase is skipped. [Fix] A bug making the workers stay on screen when the Feeding Workers phase was skipped immediately has been fixed. [Fix] If you have a card with the "Gain any goods" effect, but didn't use it, those goods will be automatically converted to Gold if the game ends. [Fix] Fixed a bug which caused dice number changing to the wrong values during goods collection. [Fix] A bug appearing when the player entered Live Scoring windows during the last chapter of the tutorial has been fixed. [Fix] The behavior of the slider in the Settings window has been fixed. [Fix] Updated localization. [Fix] When scrolling the board using the keyboard, the pointer will no longer lose focus on its current location. [Fix] Pressing Escape on keyboard when a card description is open will now close the card description window instead of the Harbor. [Fix] Bug that caused dice to be invisible after replay has been fixed. [Fix] Bug that caused the game to freeze when a player was rapidly adding and/or removing meeples from a location has been fixed. [Fix] The appearance of artifacts in board animations has been fixed. [Fix] Fixed the delay of refreshing players order. [Fix] Made images in dialogs in tutorial bigger for better readability. [Fix-Controller] Fixed the camera movement while using gamepad. [Fix-Controller] Fixed the visibility of buttons for sending workers when using the controller. Additionally, we've implemented a major update resulting in the discontinuation and deletion of previous game saves. Attempts to load existing old saves will be unsuccessful. There is more news to come, so stay tuned! [img]{STEAM_CLAN_IMAGE}/43548339/472a3dff275f9452d15b5d46093944e3eb58cb62.png[/img] Thank you for your feedback - it helps us improve the game! If you want to support the game, you can always send the feedback via the in-game feature. [img]{STEAM_CLAN_IMAGE}/43548339/1b17f3be82b3f53700d14fea410b82c66e78a160.png[/img]