Discover Stone Age, the digital adaptation of the classic worker-placement board game. Roll dice, place Meeples wisely, and use tools to influence your luck. Compete for resources and outsmart your opponents in a race to become the most prosperous leader of the age!
[img]{STEAM_CLAN_IMAGE}/43548339/12db318ddea328cb3afe403780d3a4f2f2f4ca23.jpg[/img]
[h1]The v1.1.4 update is live! ๐ฅณ[/h1]
Here is the first 2024 Stone Age update! We are excited to share all the changes with you and make the game even more enjoyable!
[img]{STEAM_CLAN_IMAGE}/43548339/b71fbcd840400072ca50902959b9dec7161e0889.jpg[/img]
[Feature] AI optimization - now it will work much faster!
[Feature] Points in Players' Panel are now animated in realtime.
[Feature] Points penalties are now displayed as a separate category in the Final Scoring.
[Feature] Added a new hint appearing when selecting a tool that has already been used.
[Feature] Updated the layout of the Harbor's.
[Feature] Changed the sound of the Roll Dice button.
[Feature] Changed fire animation in Feeding phase.
[QoL] Improved the readability of various UI elements.
[QoL] Summary of the Feeding Workers phase now shows at this same time for all players at once.
[QoL] Implemented changes for selecting players simultaneously while using the controller.
[QoL] Reworked the skipping of AI animations in Collecting Workers phase.
[QoL] Updated the visuals of one-time-use tools to make it easier to distinguish them from different types of tools.
[QoL] Applied changes to the highlight of location names.
[QoL] The clickability of buttons has been improved.
[Fix] An issue making the workers sent by AI dissapear has been fixed.
[Fix] From now on local player's meeples won't dissapear before collecting them.
[Fix] A bug causing the Join button to not work has been fixed.
[Fix] Fixed a bug appearing after other player abandoned the game (or was kicked out due to the inactivity).
[Fix] From now on Hut won't be highlighted when entering scene.
[Fix] An End Game popup closing during replays and/or skips has been fixed.
[Fix] Fixed the visibility of collecting goods indicators "+" and "-" when the Collecting Workers phase is skipped.
[Fix] A bug making the workers stay on screen when the Feeding Workers phase was skipped immediately has been fixed.
[Fix] If you have a card with the "Gain any goods" effect, but didn't use it, those goods will be automatically converted to Gold if the game ends.
[Fix] Fixed a bug which caused dice number changing to the wrong values during goods collection.
[Fix] A bug appearing when the player entered Live Scoring windows during the last chapter of the tutorial has been fixed.
[Fix] The behavior of the slider in the Settings window has been fixed.
[Fix] Updated localization.
[Fix] When scrolling the board using the keyboard, the pointer will no longer lose focus on its current location.
[Fix] Pressing Escape on keyboard when a card description is open will now close the card description window instead of the Harbor.
[Fix] Bug that caused dice to be invisible after replay has been fixed.
[Fix] Bug that caused the game to freeze when a player was rapidly adding and/or removing meeples from a location has been fixed.
[Fix] The appearance of artifacts in board animations has been fixed.
[Fix] Fixed the delay of refreshing players order.
[Fix] Made images in dialogs in tutorial bigger for better readability.
[Fix-Controller] Fixed the camera movement while using gamepad.
[Fix-Controller] Fixed the visibility of buttons for sending workers when using the controller.
Additionally, we've implemented a major update resulting in the discontinuation and deletion of previous game saves. Attempts to load existing old saves will be unsuccessful.
There is more news to come, so stay tuned!
[img]{STEAM_CLAN_IMAGE}/43548339/472a3dff275f9452d15b5d46093944e3eb58cb62.png[/img]
Thank you for your feedback - it helps us improve the game! If you want to support the game, you can always send the feedback via the in-game feature.
[img]{STEAM_CLAN_IMAGE}/43548339/1b17f3be82b3f53700d14fea410b82c66e78a160.png[/img]