Steredenn is a frenetic and chaotic space shooter, carved in big beautiful pixels, with insane boss battles. Embark in your ship and engage the fight against dreadful space pirates in a never-ending combat for your survival.
Guess we're all wrong sometime?
We thought the last big patch would be the last, but alas, some bugs crippled the game performances during high-end loops.
We fixed most of the bugs — well, we hope —, and since we were at it, we added some nice little things as well. Better late than never.
However, I should mention that, to correct some of these bugs, we also had to re-balance the loops and some items.
This shall be the last. Thanks again!
Bye, wanderers.
[h1]Features[/h1]
[list]
[*] Add screenshake setting.
[*] The Red Baron starts the game with its own background (except if you let the full intro plays).
[/list]
[h1]Bug fixes/technical stuffs[/h1]
[list]
[*] Improve performances in loops.
[*] Improve performances of suicide bullets.
[*] Rework the Stasisgun , Stasisbot, and Rocket Circus animation (the weird blue gel). This should fix most of the bugs that you encountered while using these weapons. And bonus: it's prettier.
[*] Fix a crash when a Lightsaber hit an Heavy Shielder.
[*] Fix stacking blockers on Mothership.
[*] Fix a bug with Bots' ghosts being generated almost endlessly in specific conditions.
[*] Fix Stars-less backgrounds.
[*] Fix bugs with the Bulletstorm event.
[/list]
[h1]Balance[/h1]
[list]
[*] Improve Hypergun. It deals way more damage against normal enemies. It's a bit weaker against bosses.
[*] Improve Ultrabeam. Faster, larger, more predictable.
[*] Ancient Power doesn't trigger suicide bullets in loops.
[*] Tweak Battleship boss' first pattern.
[*] Reduce number of blockers in loop 3+.
[*] Reset the SUPERCHABAL and Asteroworm counters at the beginning of a loop.
[*] Spawn more events in loops.
[*] Improve the generation of suicide bullets.
[*] Improve the generation of blockers in loops.
[*] Rework enemies' bullets speed in loops.
[/list]
— Steredenn’s team.