Hi everyone,
The Little Noah Development Team here.
Recently we were able to push out the 1.01b update which includes our August free content update on Steam a little bit ahead of schedule!
In this update we have a new gameplay mode, new rooms in the ruins, a new Lilliput, and more!
If you're up to the challenge, give the new content a try and please share your thoughts with us.
[h3][b]Content[/b][/h3]
- Added the extremely difficult "HELL Mode"
- Added new types of rooms to the ruins!
The Grand Treasure Vault
Elemental Monster Lairs
Trey's Bonus Stages
- New Lilliput: Ace
- The store now has an extra item slot to choose from!
Note: If players are already inside a shop when they update, the extra slot will be sold out.
- Low and High settings have been added as Anti-aliasing options.
[img]{STEAM_CLAN_IMAGE}/42585670/b0211c500b49b6ee8b43f71a08d8066cced2ef77.png[/img]
[h3][b]Bug Fixes[/b][/h3]
- Fixed the "Battlesword Noah" Avatar title.
- When a Monster Lair is completed, its icon will disappear from the map.
- Fixed an issue when enemies quickly changed directions repeatedly.
- Fixed a bug where the difficulty change would not be saved if players returned to the Title Screen immediately after changing difficulty level.
- Fixed a bug where selecting default settings would instead reset it to your last used settings.
- Adjusted Noah's graphics when near / interacting with the Potion Cache.
- Fixed a bug where the SFX would not play when releasing the event skip button just before the event is skipped.
- Adjusted the Lilliput House icon on the Airship.
- Smoothed out cursor movement.
- Adjusted max-ranked support design.
- Fixed background flickering.
- Fixed some phrasing during events.
- Fixed tutorial messages.
- Fixed some map collision points.
We hope you continue to enjoy Little Noah, and good luck on your adventures!
The Little Noah Development Team