Land Above Sea Below is an atmospheric building strategy and puzzle game where you have to build your island from tiles in order to raise its height as much as possible, to avoid it getting flooded by the constantly rising sea level.
[h1]Hey Island Architects![/h1]
[b]Steam Next Fest is back[/b], and we're here with a brand new demo and some other fantastic news! The new build has many new features and updates, and we are sure you will love it!
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Our small team of 4 people at [b]Glasscannon Studio[/b] have been working hard over the last few months to bring you Land Above Sea Below as quickly and as fun as possible. It's been a very exciting time for us, and it's only going to get more exciting as we get closer to the release later this summer!
[h2]Watch the new game trailer to get hooked![/h2]
[previewyoutube=i2rpJR7LEkk;full][/previewyoutube]
[h2]Here are the new features in the demo[/h2]
[list]
[*] brand new, simple, and quick to complete tutorial to help you learn the basics
[*] new tile types
[*] more sophisticated scoring system
[*] skill cards that give you more options for keeping your Tree of Fall above water, so you can build bigger and more diverse islands
[*] you can now see in the UI how many moves you have left in the season and what type of tile you will receive
[*] improved graphics
[*] unique weather system
[*] new music and sound effects
[*] lexicon/help menu where you can find rules and unlocked tiles
[*] new end screen where you can see some useful statistics (this will be expanded in the future)
[*] random reefs to diversify the gameplay and the island you build
[*] updated and balanced synergy system
[*] mini-objectives - simple tasks that can be completed to get extra steps in the season
[*] performance improvements, balance and lots of bugfixes
[/list]
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[h2]Added to the full version in the meantime[/h2]
[list]
[*] sandbox mode - build islands without restrictions, only your imagination will be the limit
[*] save/load system - start a new island at any time or reload an existing one and continue. And you can load failed games into sandbox mode at any time to enjoy or even modify them.
[*] achievements - challenges that you can complete to refine your strategy
[*] no season cap so it's up to you how big your island is and how long the game lasts
[/list]
[b]Of course, we don't want to stop here, and we have a lot of ideas and content to implement, but we will need you to help us do this in the future. We couldn't have made it this far without you and all the ideas, advice, and feedback we've received from you![/b]
[h2]And here's another great piece of news![/h2]
Somewhere around the beginning of the year, we were found by [b]Skystone Games[/b], who saw the potential in our game and took us on! This great team is helping us to do what they are really good at, to bring Land Above Sea Below to as large an audience as possible.
We are also very honoured to have [b]David Brevik[/b], President of Skystone Games (the father of the Diablo franchise), to help us polish the gameplay and provide us with his professional advice!
[img]{STEAM_CLAN_IMAGE}/42157699/85fa3e2511a25429ce89438b7f5ec06ba46efd4d.png[/img]
If you want to be part of the development and help us or just chat with us, join our [url=https://discord.gg/gNhjNWxqnx]Discord[/url] server!
Have a great week, and try out as many awesome demos as you can during Steam Next Fest!
[b]Cheers,
Glasscannon and Skystone Team[/b]