Steam Deck Client Update: January 20th

[p]We have just shipped an updated Steam Deck Client to the Stable channel.[/p][p][/p][p][b]Note:[/b] This update was re-released on January 21st with the following additional changes:[/p][list][*][p]Fixed an issue where foreground colors did not apply correctly to Steam Input Virtual menus[/p][/*][*][p]Fixed an issue where dropdown menus would sometimes fail to appear in Desktop Mode.[/p][/*][*][p]Updated localization.[/p][/*][/list][p][/p][p][b]General[/b][/p][list][*][p]Updated layout of downloads page for the active item.[/p][/*][*][p]Updated suspend animation when not on Steam Deck.[/p][/*][*][p]Improved library asset loading times for large libraries.[/p][/*][*][p]Improved the display of the startup animations on 16:9 and ultra-wide monitor resolutions.[/p][/*][*][p]Improved caching of Soundtrack album covers in library.[/p][/*][*][p]Discovery Queue: Smoothed out user experience and brought up to date with recent changes to web version.[/p][/*][*][p]Child accounts are now allowed to adjust the brightness of the screen.[/p][/*][*][p]Added "View In Library" to the context menu for games on the downloads page.[/p][/*][*][p]Clicking on the game image of the actively downloading item on the downloads page will now navigate to the game's library page.[/p][/*][*][p]Fixed desktop Steam Clients exiting while running a game if a Steam Deck is resumed while running a non-Steam app.[/p][/*][*][p]Fixed several issues where navigation could get stuck behind menus or dialogs.[/p][/*][*][p]Fixed the WiFi auto connect setting being forgotten after a system restart.[/p][/*][*][p]Fixed a case where the WiFi connection dialog would not show a password prompt for networks that only support WPA3.[/p][/*][*][p]Fixed brightness slider (HDR) in Quick Access Menu.[/p][/*][*][p]Fixed the display of the Triangle/Cross glyphs for the PlayStation DualShock controller on some Virtual Keyboard skins where they didn't display.[/p][/*][*][p]Fixed turning off external gamepads connected via BT via the controller chord and after the inactivity timeout.[/p][/*][*][p]Fixed a stall in games after taking a screenshot for users with very large numbers of local screenshots (10's of thousands).[/p][/*][*][p]Fixed cases where repeatedly accessing the controller configurator in the overlay would leave extra instances of it in the backstack after exiting the game.[/p][/*][*][p]Fixed a case where bluetooth devices would sometimes show as a generic device under Settings->Bluetooth instead of showing as their specific type (e.g. gamepad/headphones).[/p][/*][*][p]Fixed a rare crash that could happen when scanning for WiFi devices under Settings->Internet.[/p][/*][*][p]Fixed a rare crash when hotplugging a mouse and keyboard[/p][/*][*][p]Fixed a case where navigation menus stopped showing after closing a game in Desktop Mode.[/p][/*][/list][p][/p][p][b]Game Recording[/b][/p][list][*][p]Improved error messages for limited accounts sharing messages in chat or via the share menu.[/p][/*][*][p]Fixed a bug where the video track of a game recording could be empty.[/p][/*][/list][p][/p][p][b]Remote Play[/b][/p][list][*][p]Fixed Remote Play Together session not fully starting for some games running on macOS host systems.[/p][/*][/list][p][/p][p][b]Steam Input[/b][/p][list][*][p]Reduced overhead/latency of controller input in Big Picture Mode and Virtual Menus.[/p][/*][*][p]Slightly reduced steady-state CPU usage of Steam Input overall.[/p][/*][*][p]Added visualization of mode shifts to the Preview Layout page.[/p][/*][*][p]Added the ability to have a mode shift without needing to have a mode already on a source.[/p][/*][*][p]Added Nintendo Switch controller configurations to the options shown by default for the Wireless HORIPAD for Steam so that gyro configurations are more easily found.[/p][/*][*][p]Made the "Choose a Configuration" page remember which tab you were on when returning from previewing a configuration.[/p][/*][*][p]Made the "Choose a Configuration" page remember the setting to show/hide configurations from other controller types.[/p][/*][*][p]In [i]Options->Controller->Calibration & Advanced Settings->Gyro Calibration[/i], the gamepad Pitch, Yaw, and roll icon rotation now come from the internal quaternion that drives many of the new "Gyro to..." modes, and Steam Input api's GetMotionData. [/p][/*][*][p]Fixed some Linux-specific crashes.[/p][/*][*][p]Fixed not being able to use "Export Layout->Save New Layout" when using a "Sharable Personal Layout".[/p][/*][*][p]Fixed an issue where previewing a configuration, then editing your original configuration could corrupt it.[/p][/*][*][p]Fixed a crash in Drill Core when Steam Input is enabled with a gamepad config.[/p][/*][*][p]Fixed an issue where the Wireless HORIPAD for Steam could wake up OLED Steam Decks when they suspend while the device is connected via BT.[/p][/*][*][p]Fixed an issue where hitting down in the Keyboard section of the Choose Binding screen could switch to the gamepad tab.[/p][/*][*][p]Fixed some cases where bindings were removed for grip or share buttons on devices.[/p][/*][*][p]Fixed a case where the title of the configuration in the summary screen would break after making an edit.[/p][/*][*][p]Fixed a case where inputs with multiple bindings would show up as \[object] \[object] after removing a binding.[/p][/*][*][p]Fixed SIAPI trigger bindings sometimes not working when bound to buttons.[/p][/*][*][p]Fixed Gyro as Joystick mode ignoring sensitivity settings.[/p][/*][*][p]Fixed the left/right trigger soft pull showing in the mode shift button dropdown as "none".[/p][/*][*][p]Fixed the mode shift button sometimes not having a localization token in the summary page.[/p][/*][*][p]Fixed virtual menus showing as "Create Touch Menu" instead of "Touch Menu" in the summary page.[/p][/*][*][p]Fixed Gyro Drift Correction not saving to disc when Sleeping the console. Save now occurs during manual calibration.[/p][/*][*][p]Fixed a case where mode shift bindings leftover from a bug in 2019 could activate a mode shift that was disabled in the UI.[/p][/*][*][p]Fixed detecting thumbsticks that have been mapped to a D-pad in controller setup.[/p][/*][/list]