Steam Build Updated: Opulent Owl 1.1.2

[h1]Steam Build Updated: Opulent Owl 1.1.2[/h1] [list] [*] Arcs weight increased by +10 [*] Run and walk boost from Arcs static lowered to +35 +15 (compared to the +80, +25) [*] Timers that stop Arc from spamming projectiles lowered from 1.8 to .6 [*] Added a slow down on Arcs dtilt (fixing a bug where he could dtilt off the ledge) [*] Arc jab 2 min kb raised, angled lower [*] Arc nair min kb raised [*] Rearranged Luna nspecial movement to try to make it feel more natural [*] Prazon Jab 4 hitbox and movement implemented (although is near impossible to pull out in combo, until jab rework) [*] Prazon Dsmash values changed (kills at 110 now vs 70 before) [*] Prazon Ftilt min kb raised [*] Prazon Uair strong hit max kb raised (to allow it to kill) [*] Prazon nair min kb on launch raised [*] Prazon Fsmash min kb raised [*] Prazon smash charging frames raised to standard of 9 [*] First pass putting tumble on most moves at varying percents on all characters [*] Fixed Bot Spike Bouncing when grounded [*] Improvements to Bot Recovery [*] Improvements to Bot Movement [*] Improvements to Bot decision making [*] Improvements to Jab3 on Daxter and Luna [*] Fixed some issues with special attacks on scaffolds/platforms [*] Moving platform on seaside steppe [*] Moving platforms on Astral Abyss [*] Training mode with no Bot AI except recovering off stage (first pass) [*] Acceleration adjustments all around [*] Air control added .5 to compensate for less acceleration [*] Arcs static gain now adds + Air control (+0.05) merge might have deleted this [*] Adjustments to Directional Influence [*] Added Lunas new animations (get up att, laying, shocked, Dsmash charging, helpless fall, nose on spot dodge) [*] made Luna go into heavy landing lag after helpless [*] Standardised all get up attack (to 7 frames) [*] air dodge max speed reduced from 500 to 400, control move speed reduced from 100 to 50 [*] Ground friction on wave dashes from 0.05 to 0.1 [*] Fixed Idona allignment problems (fall, dbl jump, fair, helpless fall) [*] min kb on nair, usmash and fsmash increased on Idona [*] Added 40 mass and 0.02 air control to all characters [*] Gave Luna Uspecial proper hitboxes (feels great with clashes) [*] Luna dspecial now has proper source view (sprite placement) [*] fixed multihit problem on Luna nspecial and Daxter Usmash [*] Dax Uair min kb/base kb up [/list]