[h1]Steam Build Updated: Opulent Owl 1.1.2[/h1]
[list]
[*] Arcs weight increased by +10
[*] Run and walk boost from Arcs static lowered to +35 +15 (compared to the +80, +25)
[*] Timers that stop Arc from spamming projectiles lowered from 1.8 to .6
[*] Added a slow down on Arcs dtilt (fixing a bug where he could dtilt off the ledge)
[*] Arc jab 2 min kb raised, angled lower
[*] Arc nair min kb raised
[*] Rearranged Luna nspecial movement to try to make it feel more natural
[*] Prazon Jab 4 hitbox and movement implemented (although is near impossible to pull out in combo, until jab rework)
[*] Prazon Dsmash values changed (kills at 110 now vs 70 before)
[*] Prazon Ftilt min kb raised
[*] Prazon Uair strong hit max kb raised (to allow it to kill)
[*] Prazon nair min kb on launch raised
[*] Prazon Fsmash min kb raised
[*] Prazon smash charging frames raised to standard of 9
[*] First pass putting tumble on most moves at varying percents on all characters
[*] Fixed Bot Spike Bouncing when grounded
[*] Improvements to Bot Recovery
[*] Improvements to Bot Movement
[*] Improvements to Bot decision making
[*] Improvements to Jab3 on Daxter and Luna
[*] Fixed some issues with special attacks on scaffolds/platforms
[*] Moving platform on seaside steppe
[*] Moving platforms on Astral Abyss
[*] Training mode with no Bot AI except recovering off stage (first pass)
[*] Acceleration adjustments all around
[*] Air control added .5 to compensate for less acceleration
[*] Arcs static gain now adds + Air control (+0.05) merge might have deleted this
[*] Adjustments to Directional Influence
[*] Added Lunas new animations (get up att, laying, shocked, Dsmash charging, helpless fall, nose on spot dodge)
[*] made Luna go into heavy landing lag after helpless
[*] Standardised all get up attack (to 7 frames)
[*] air dodge max speed reduced from 500 to 400, control move speed reduced from 100 to 50
[*] Ground friction on wave dashes from 0.05 to 0.1
[*] Fixed Idona allignment problems (fall, dbl jump, fair, helpless fall)
[*] min kb on nair, usmash and fsmash increased on Idona
[*] Added 40 mass and 0.02 air control to all characters
[*] Gave Luna Uspecial proper hitboxes (feels great with clashes)
[*] Luna dspecial now has proper source view (sprite placement)
[*] fixed multihit problem on Luna nspecial and Daxter Usmash
[*] Dax Uair min kb/base kb up
[/list]