[list]
[*] Updated animations for Daxter's run, walk, back air, down air, up air, forward tilt, jabs 1, 2 and 3
[*] Fixed Prazon's portrait on character screen and in-game HUD not displaying themes properly
[*] Increased cap on spikebounces, and changed hitbox values respectively
[*] Added autolink hitboxes for the following moves; Arc's forward air, up air. Daxter's down air. Prazon's neutral air, dash attack. Idona's up air, dash attack, down smash.
[*] Increased max KB, and KB scaling for Arc up air, forward air, Prazon forward smash, forward air.
[*] Decreased Max KB for Prazon's down smash
[*] Added extra hitboxes on Daxter's dash attack and forward special (to make the move feel more immediate on impact)
[*] Minor movement changes to Arc's jump, as well as Prazon's frictions and run speed
[*] Minor bug fixes
[*] Various minor hitbox changes
[/list]