Status Update - Upcoming Bug Fixes and Improvements

Night At the Gates of Hell

From the sick mind behind Bloodwash, Jordan King, comes his latest experiment in terror. Inspired by the Italian zombie flicks from Lucio Fulci and Bruno Mattei, Night of the Gates of Hell promises to be a blood dripping, neon soaked, flesh rotting experience.

[h1]Hey everyone![/h1] Thank you all for playing Night at the Gates of Hell! It's been great seeing people enjoy the game and share their thoughts in streams, youtube videos, tweets, comments, and reviews. I wanted to share this announcement to serve as an update and ETA for the remaining fixes and post launch support we currently have planned for the game. We haven't forgotten about anyone waiting for these additions/fixes! [hr][/hr] [h2]Text Rendering Issue on aspect ratios lower than 16:9[/h2] This has been fixed and will be included in the next update. [h2]Reorganized Options Menus[/h2] Since launch we had a bunch of reports of people asking for settings features that were already in the game such as a fullscreen toggle, camera sensitivity, a camera invert toggle, etc. They just couldn't find them because I organized everything terrible! To fix this we've reorganized all the settings screens in a much more intuitive way. I'll detail this in the next update's patch notes. [h2]Nudity Censor[/h2] We had some people request a nudity censor setting to make streamers and youtubers lives easier. This has been added and will in the next update. [h2]Control Rebinding[/h2] This is a big one. We wanted to have it included before launch but it's been a ton of work since we didn't want to just throw in the default rebinding screen like we did with Bloodwash. We're taking the time to do it right so it can be a launch feature for all our future games. It's still in progress at the moment and is the last thing to finish before releasing the next update. My sincere ETA for all the additions listed above (alongside a handful of small bug fixes) is about two weeks from now. It's not a promise but I assure you we're working as hard as we can to get this done ASAP. [h2]Steam Deck Support[/h2] The game currently doesn't work on Steam Deck. There's an issue with how the game is detecting input so it thinks it's getting input all the time from both a mouse and a controller, making the camera unusable in the game. We've started investigating this and have some solid leads on how we might fix it. [h2]Steam Cloud Saves[/h2] Alongside Steam Deck support, we'd love to implement Steam Cloud Save support so no one would have to completely restart the game on their Steam Deck. No promises but it's a goal. [hr][/hr] So that's everything planned [i]at the moment.[/i] We will of course fix more bugs as people report them and there's always the possibility of more post launch support but since It's been a couple weeks since the last patch/update I wanted to be transparent and share all this info with everyone. Thank you all for your patience and support! - Henry Hoare