Squad is a tactical FPS that provides authentic combat experiences through teamwork, communication, and realistic combat. It bridges the gap between arcade shooter and military realism with 100-player battles, combined-arms warfare, and base building.
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Squaddies, prepare yourselves for our newest update. In v7.2.2, a new force has descended. Brace yourselves for the arrival of the “Sphere”.
[h2][b]The Sphere is Here[/b][/h2]
A monumental structure now looms above the battlefield. The Sphere has materialized in the skies, casting a shadow on the land below it. Its presence is both awe-inspiring and foreboding. The Sphere's mere presence has altered our capture point system on various layers, in addition to bringing a multitude of other changes to Squad.
[h2][b]Map Updates[/b][/h2]
Sphere has arrived in the following maps:
[list]
[*] Skorbo
[*] Sanxian Spherelands
[*] Talil Outspheres
[*] Yehorbrivka
[*] Ballaya
[*] Sumari Balla
[*] Chorba[/list][h2][b]New Game Modes[/b][/h2]
[list][*] Globular Destruction
[*] Advance and Sphere
[*] Spherevasion
[*] Circular Control [/list][img]{STEAM_CLAN_IMAGE}/10141695/09161f1e6cc12b42dc379de893022d2f650a4f15.png[/img]
[list][*] Grenades have received a new spherical model and texture.
[*] We have doubled the amount of grenades from their kit specific amount.
[*] All grenades now act as anti-tank grenades.[/list][h2][b]The Sphere's Shadow[/b][/h2]
For better or for worse, the Sphere’s shadow is now a presence all Squaddies need to be aware of, as it will constantly move around the map and can impact minute to minute gameplay within a match. Squaddies must sit unsheltered within the Sphere’s presence for its effects to take place.
[list][*] The Sphere is capable of giving life to those who are incapacitated under the Sphere’s shadow. Squaddies will be resuscitated as if a bandage was used after 90 seconds. You will be healed to full over 10 seconds after resuscitation.
[*] The Sphere is capable of taking life. Friendly fire on those in the shadow will be returned to the soldier dealing damage. If a friendly takes lethal friendly fire damage you will find yourself instantly incapacitated.
[*] The Sphere is capable of providing energy. Stamina consumption is 50% lower within the Sphere’s shadow and you regain stamina 25% faster.
[*] The Sphere is capable of aiding the dispensing of freedom. Rifleman ammo bags will now refill at 1 ammo per second after 30 seconds of sitting in the Sphere’s shadow.
[*] The Sphere is capable of protection. Vehicles and their armaments cannot enter where the shadow lies. Handheld armaments however, can.
[*] The Sphere is capable of providing intel. Those who are within the shadow will be able to hear all communications regardless of team. [/list][h2][b]Emotes & Gestures[/b][/h2]
[list][*] Added “Praise the Sphere” emote.
[*] Added “Sphere juggling” gesture.[/list][h2][b]New Vehicles[/b][/h2]
[list][*] Added the SPHR-146 to the Canadian Armed Forces. A new circular flight model.[/list][h2][b]Known Issues[/b][/h2]
[list][*] The Sphere may occasionally deal damage and incapacitate players based on distance, dealing more damage the closer you are to it. We don’t know why but are actively investigating.[/list]