The psychedelic shooter where the map contains itself recursively, like a fractal. Experience arena deathmatches like never before in fractal worlds, infinite landscapes and fully destructible maps.Play Horde Mode, online multiplayer, and split-screen.
Spaceflux v.0.1.6 Patch Notes
New challenger: LORD DUDE
New map: 2Corn - classic base vs base arena with multiple bridges traversing the deadly lava below. Teleporters connect both sides, acting as a backdoor into the other base.
Improved spectator mode. Press H to toggle spectator UI
Each challenger has their own taunt. Press G to activate
Renovated Sanctum
Added cube crumbling sound
Health pickups are now in the shape of a human heart
Improved menus with heads in the background and character select
Button sounds
Laser kannon - laser now shows up for all player instances
3 second respawn delay
Scoped sniper is a one-shot kill anywhere on the body
Faster shotgun projectiles [25000->35000]
Shotgun particle effect
Fixed explosion not dealing damage bug
Indestructible floor for Tree of Life - Fractal
Sofa launcher - left-click launches sofas, right-click places them
ABC blocks in Daycare
Grenade launcher - grenades explode faster (0.2->0.1 second delay)
Players have 1.15x bigger hitboxes
Tree of Life - fractal bubble lighting
Health pickup message on HUD
Updated controls menu
Improved Daycare - horizontal loop
v.0.1.7 Patch Notes
Fixed fatal error bug on match start-up
Player only has 2 jumps now (previously 3)
Grenade launcher - grenades explode on impact
Buffed pineapple damage 36% -> 50%
Removed Teleport ability from game. Needs bug fixes before it can be playable again.
Spawning cubes with middle mouse button:
- Decreased the spawn radius so that cubes spawn right beside you, making it easier to build cover or bridges in the air
- Cubes now correctly align to a world grid
- Decreased the cube fire rate
Updated Head Arena
Updated 2Corn
Assault rifle - no more iron sights when scoped
Sniper - no more headshots. Two-shot kill no-scope, one-shot kill scoped
Confusion orbs are now color-coded for each challenger
Modified launchpad FOV zoom effect
Increased fractal fog distance
Increased force of shotgun propulsion (right-click to use)
Improved perspective when looking through teleporters
Fixed shadows when looking through teleporters
Increased taunt distance
Modified Pilipe’s color scheme
Fixed player jittering bug
Known Bugs
Teleporters in 2Corn don’t work in split-screen.
At the start of the match on 2Corn, you may spawn falling below the map. Simply wait. You will teleport to the map in 8 seconds. If all else fails, you’ll have to Tab -> Respawn.
If you have the Dark King Bro DLC, playing online with others who don’t may result in a fatal error on match start-up.