Small Updates, 1 Year Later

Greetings, worthy Souls! It turns out it's already been a year since Soul Survivor: Trials of the Goddess was released! Thanks for all your support throughout that time - our little project has received a lot of great feedback as well as a Positive rating on Steam (of course, additional reviews are always welcome!) That said, I think this is finally the last content update for Soul Survivor. I plan to move on to my next project (to be announced soon!) and will be working on that in full swing once the store page is ready. July 9th Changelog: Fixed a display bug with the item preview card for the Thorn Whip Fixed a display bug with some items in the Take3 Fight3 campaign in which the preview card wouldn't disappear right away Added custom hand-drawn (and appropriately pixel-styled) Weakness, Resistance, Critical, and Immunity pop-ups during combat, since the ones generated by the game engine would sometimes render in the incorrect font