Small Content Update! - Alpha 0.5.3

Below the Stone

Below the Stone is an extraction roguelike about dwarves on the quest for the deepest depths. A place where each and every descent will lead to new adventures -- and where only the most determined dwarves with many lost lives will be rewarded by the hidden world lying below the stone.

Enjoy! This update includes some new content, plus some improvements to combat based on player feedback. And many other bug fixes. Changelog: [h1]# Alpha 0.5.3 - Small Update[/h1] [New Features] * "Unfortunate Dwarves" can be found in the caves. * Added a few new dungeons with new traps inside of them. [Music] * Added 3 new tracks! "Iss'songr" "The Eye of the Geode" "Domain Mundane" [Caves Awakening] * Reduced shade spawns by 50%. * Reduced Nightmare damage to 80. * Reduced Nightmare AoE frequency to 2 seconds. * Made Nightmare hittable. It will now disappear and reposition when hit. [Improvements] * Updated melee weapon sweep effects so that they more closely match up with the "attack area" of the melee weapon. * Updated "hit collateral" of all melee weapons to 10. Most of you probably don't notice this stat existed. [Fixes] * Shopkeep no longer sells bottles, it's been replaced with glass shards. * Fixed another issue with wardrobe rendering. * Fixed bug where you could get infinite wood from golden chests. This was solved by disabling chest breaking for now. But now the colliders are soft.