Small-Big Update

Undertow

Undertow is a high speed boat racer with an old arcade soul. Customize your boat body style and paint job. Complete the many challenges Undertow has to offer.

[list] [*]Boost Buoys are working again. [/list] [list] [*]Lots of performance improvements with general settings and foliage. General settings have been simplified to offer a more generic experience. I want the game to run well on multi platforms instead of seeing more foliage on PC with super bad@$$ hardware... everyone will see the same thing regardless of the hardware. [/list] [list] [*]Seriously I can't stress the increase in foliage performance so much so, I wanted to reiterate it. [/list] [list] [*]Virtual memory consumption. At this point I have lowered the requirement for VRAM. It's shouldn't complain or run poorly if you have a max of 2gbs vram (more to come) [/list] [list] [*]On that note, Raytracing is fully disabled. Now only supporting Lumen subsystems for lighting. [/list] [list] [*]Shadows have been modified to perform well and look good. No more settings, just on or off. [/list] [list] [*]VSync is disabled. MOAR FRAMES! Known issue: you may or may be able to turn quicker with more frames. Fix is coming soon. [/list] [list] [*]New logic for AI boats. They are still very... derpy but work. You may be able spot one in a map! [/list] [list] [*]Started to work on Steam Deck support. Right now, it's not running well but should still "run". Choosing the lowest texture setting with a render of 50-75% is advised when trying it on the Steam Deck. More to come. [/list] [img]{STEAM_CLAN_IMAGE}/43415072/dd7d4e54438fa353e47cbe361716ab168d210794.png[/img]