Skirmish (v0.10.0)

This update introduces the single-player skirmish mode. Now you can generate other galaxies with different sizes, densities, star systems and opponents. Research/Tech Tree, Planetary Outposts and Pirates can be enabled or disabled as desired. [img]{STEAM_CLAN_IMAGE}/42125517/53db456e36b47966b5f639946e1e0c770d2ec77b.png[/img] Pre-defined modes include: [list] [*]End Exile: Make your way to the Solar System and end your exile. [*]Quick Match: A small game of conquest with 4 factions and a small limit of ships. [*]Galactic War: A proper war. Wins the empire with the most stored resources after the time limit reached. [*]Simulation: Watch empires rise and fall. No playable faction. [/list]Or create your own scenario with any of the victory conditions or none. [b]v0.10.0 Changelog:[/b] - Add Skirmish mode - Enable data compression for large messages from the server - Improve main menu - Increase ships limit to 500. Change steps from 128|256|384 to 100|200|300|400|500 - Logs default From/To is now All - Fix ships trajectories sometimes remaining visible after the ship stopped - Fix energy production rates higher than the value displayed - Small fixes to translations