This update introduces the single-player skirmish mode. Now you can generate other galaxies with different sizes, densities, star systems and opponents. Research/Tech Tree, Planetary Outposts and Pirates can be enabled or disabled as desired.
[img]{STEAM_CLAN_IMAGE}/42125517/53db456e36b47966b5f639946e1e0c770d2ec77b.png[/img]
Pre-defined modes include:
[list]
[*]End Exile: Make your way to the Solar System and end your exile.
[*]Quick Match: A small game of conquest with 4 factions and a small limit of ships.
[*]Galactic War: A proper war. Wins the empire with the most stored resources after the time limit reached.
[*]Simulation: Watch empires rise and fall. No playable faction.
[/list]Or create your own scenario with any of the victory conditions or none.
[b]v0.10.0 Changelog:[/b]
- Add Skirmish mode
- Enable data compression for large messages from the server
- Improve main menu
- Increase ships limit to 500. Change steps from 128|256|384 to 100|200|300|400|500
- Logs default From/To is now All
- Fix ships trajectories sometimes remaining visible after the ship stopped
- Fix energy production rates higher than the value displayed
- Small fixes to translations