A new update to Skew Pong is out, bringing a graphical rework with a [b]rework of the graphics[/b] which are now [b]more detailed[/b], [b]improvements to the AI[/b], a [b]German translation[/b] and some other minor improvements.
The game was also released on [url=Itch.io]https://axelvborn.itch.io/skew-pong[/url] with a browser playable demo available [url=https://axelvborn.itch.io/skew-pong]there[/url].
[h2]List of Changes[/h2]
[h3]Gameplay[/h3]
[list][b]Improved the AI and its difficulty scaling.[/b] [i]Easy and Medium AI didn’t change much but Hard and Very Hard should now offer a slightly bigger challenge.[/i]
[/list]
[h3]Graphics[/h3]
[list]
[*] [b]Improved the arena[/b] with some [b]added details to the surroundings[/b].
[*] [b]Added a trail following players.[/b]
[*] Player’s trail can be disabled in Graphics settings.
[*] Reduced the default length of the Ball’s trail.
[*] Ball’s trail length can now be modified or disabled in Graphics settings.
[/list]
[h3]Miscellaneous[/h3]
[list]
[*] [b]Added German translation.[/b]
[*] Added a Setting to change the Window Size while in Windowed mode.
[*] Improved the menus’ tabs, they’re now clearer and can also be directly interacted with the mouse.
[*] Game now pauses when a Controller is disconnected.
[*] Fixed a bug where the game would potentially fail loading properly after a change in monitor setup.
[/list]
[previewyoutube=ntJSHspAGUQ;full][/previewyoutube]