SFXEngine Updated to v2.00

Argus

Argus is 3D animation software which uses 3D hardware and game technology to allow you to create animations in lightning fast time.

A major SFXEngine update is live today. SFXEngine v2.00 has a bunch of new features for new sound creation and batch audio processing. There's a new look, and about 25% of the core code has been rewritten. New features include: -New sample structure with double pointers, permitting samples beyond 90 seconds and up to several hours (as memory permits). -New double modulator pointers for increased accuracy. -New global sample rate option to change the core program frequency. Projects and sounds remain compatible between sample rates and will automatically resample and remap, but all filters will need manual adjustment if resampling. -New V01 file format for projects and programs. V00 format files will import seamlessly. -New dynamically allocated floatutility and longutility variables for engines. -New global transpose and tuning. -New Revision number per project, incremented upon each save. -Improved batch csv export to prevent infinite loops, and report if no files are found. -Improved main wav loader to skip cue chunks. -New Locate Usage option for samples and modulators will count all uses, and locate the next use, of the current sample or modulator. -Lots of little bug fixes and improvements. And more! The complete Bolt-On Bundle is live today too, with a 50% discount when purchasing all Bolt-On DLC. This will prepare the way for new preset/resource packs in 2025. Find SFXEngine here: https://store.steampowered.com/app/2438590/SFXEngine/ And find the [url=https://store.steampowered.com/bundle/38164/SFXEngine_Bolton_Full_Set/]Bolt-On Bundle[/url] here: Enjoy creating, Mark