Seven Cities Early Access Fix Update

[h1]Seven Cities - Patch Notes[/h1] Hello Outsiders! It’s Wednesday, and you know what that means—Update Fix Day in the ARPIX world! 🎉 Here’s everything included in today’s update: [hr][/hr] [h2]New Features[/h2] [list] [*] Added a new button in the specialization panel to reset specialization points. [/list] [hr][/hr] [h2]Fixes and Improvements[/h2] [list] [*] Fixed epic points on slots when max points were already assigned. [*] Increased explosion time for rolling drones. [*] Increased movement speed when pets initiate an attack. [*] Removed points reset on upgrade stats. [*] Cleaned up the robot panel. [*] Removed redundant “Double Toughness” in Outsider stats. [*] Removed pop-up dialogues on crafters. [*] Fixed UI issues with shop, bundles, and hover handling. [*] Cleaned up the shop panel. [*] Fixed scroll functionality in the character UI. [*] Adjusted pop-up tutorial display for better visibility. [*] Fixed toughness stat definition in the character panel. [*] Fixed issues with boost durations when recast before finishing. [*] Fixed unlimited bullet issue. [*] Fixed display of range and compared value on mandatory stats for items. [*] Fixed sentry not dealing damage to marked enemies. [*] Fixed stat ranges not displaying in the crafter and shop. [*] Fixed movement issues with Autonomous Drones. [*] Fixed description leaks accumulating when clicking on specializations in the panel. [*] Fixed “Life Exchange” and “Shield Exchange” specializations. [*] Fixed problems with specializations causing high BPM issues. [*] Updated the auto-loot system to prevent auto-looting of items dropped by the player. [*] Adjusted passive and leak localization. [*] Improved sentry enemy detection for better relevance. [*] Fixed gamepad support. [/list] [hr][/hr] [h2]UI Updates[/h2] [list] [*] Continued rework of the character creation and tutorial UI. [/list] [hr][/hr] [h2]A Surprise![/h2]Something highly requested by the community has been added today. Will you be the one to discover it? 👀 [hr][/hr] Thank you for being part of the Outsider family. Your feedback drives every update—keep it coming! See you in the game, Outsiders!