Serious Sam VR: The Second Encounter update 329732 is available now!

Serious Sam VR: The Second Encounter

Serious Sam VR: The Second Encounter is a sequel to Serious Sam VR: The First Encounter - frantic arcade action FPS, featuring singleplay and co-op campaign, various multiplayer modes, all presented in glorious VR and with different locomotion movements.

Hey everyone. We have just released a new patch for Serious Sam Fusion 2017 with changes that were made according to community feedback, so thanks for that. :) [h1]Changelog[/h1] [list] [*]Kleers can no longer jump/walk above the gate before it opens on the first level. [*]Disabled client position correction if client havs VR movement enabled, players should not be warping around in multiplayer anymore [*]Fixed text scroll hud element for VR which was rendering at wrong placement when the VR rendering ratio is not 100% [*]Dynamically created items that have set custom respawn time will now be respawned in deathmatch [*]Various other tweaks and fixes [*]SSAO precision no longer adjust its depth offsetting [*]Fixed an issue with wrong mouse cursor position tracking in full-screen modes that doesn't match Windows' desktop resolution [/list] In case you have any issues with this build, the previous one is still available for opt-in, by doing this: [*]locate the game in the Steam's "Library" panel [*]right click and invoke "Properties" [*]select the "Betas" tab [*]choose "previousversion"