Time Walker Dark World is a roguelike auto-battler with strategic combat. Players will need to adjust their formations, plan their resources, acquire loot, and upgrade skills to defeat formidable enemies and vicious bosses.
[h3]"Hi, every adventurers~ new content has arrived as scheduled.
I am indeed an excellent game designer, Isn't that right╮(~▽~)╭
! Can't wait to show everyone my transformation of the Dark World~
By the way, DEMO update too~"
--From Dark Lord’s Diary[/h3]
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[b]Advanced class for Idol! Unlock in the new talent system and use three same basic class items to merge an advanced class.[/b]
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[h3]*Basic Class: Idol → Advanced Class: Star[/h3]
(Passive) +200% Healing Effect, -90% AS
All allies inflict "Idol Talent" and "Fanatical"
Basic Attack changes to "Inspiration"
Inspiration: Inflict "Flexibility" and "Strong" to one ally; +20 Max HP, 1 DEF, stacks up to 50 times
Flexibility: -20% CD, can't stack
Idol Talent: +10 ATK, +20 DEF, +20 Move Speed, can't stack.
Fanatical: +200 Max HP, +0.2 AS
[img]{STEAM_CLAN_IMAGE}/42944588/39f79d7a5e30fd999f09d2a363c6962bd35377e0.png[/img]
[h3]*New class--Boxer![/h3]
Hits too fast his hands burn
[b]【Talent Ability:Rage Flame Focus】[/b]
Inflicts 1 "Rage Flame" to self for every 3 fire damage,
Rage Flame: +3 DEF, +5% Fire DMG, -2% CD, +5 HP per sec, stacks up to 10 times
Basic Attack counts as Fire DMG.
[b]【Exclusive drop: Rage Flame Explosion】[/b]
(Passive)+100/200/600 HP, +20/40/80 Fire DMG
(Active)Deal 150%/250%/350% ATK Fire Magic DMG to all enemies within 1/2/3 grid of self and cast 1 stack of "Burn."
Burn: deal 10 True DMG per sec, stack infinitely.
[img]{STEAM_CLAN_IMAGE}/42944588/eeba359d6335c0b5b48e93f453a6996c6ca12c66.png[/img]
[b]【Fiery Strike EX】[/b]Triple Slash III + Fiery Strike III
(Positive) +40 ATK
(Active) Deal 150% ATK physical DMG for 3 times, inflicts 1 "Burning" and 1 "Broken Armor"
Broken Armor: -5 DEF per stack,stack infintely
Burning: deals 10 true DMG per sec, stacks infinitely
[b]【Melody Battle Song EX】[/b]DMG Amplification III + Celestial Melody III
(Passive) +400% Healing Effect, +600 Max HP
(Active) +30 ATK to all allies, +120 HP for all allies, inflicts 1 "Strong" and "Revive" for 3 sec
Strong: +20 Max HP, +1 DEF, stacks up to 50 times
Revive: +10 HP per sec, can't stack
[b]【Active Skin】[/b]
(Passive) +10/20/40 DEF
(Active) Every time 4/3/2 times of DMG, flicts 1 "Strong" to self, +10 HP
Strong: +20 Max HP, +1 DEF, stacks up to 50 times
[img]{STEAM_CLAN_IMAGE}/42944588/bc6e6ab8a25268af5fbeedc3dd2c273b425f1fe6.png[/img]
Selecting the "Contract" before the start, Add DEBUFF to your team's in journey, the rewards will be more after passing the level.
[b]【Less Attendance】[/b]
Enemies +15% EVA
[b]【Better Supply】[/b]
Enemies get "Revive"
[b]【Better Healthcare】[/b]
Bosses get "Indestructible Ⅲ"
[b]【Free Charges】[/b]
Enemies get "Flexibility"
[b]【Better Insurance】[/b]
Enemies get "Shield" for 3 sec
[b]【Bigger Number】[/b]
Enemies +15% Max HP
[b]【Team Uniform】[/b]
Enemies +30 DEF
[b]【Central Heater】[/b]
Inflicts 1 "Burning" to all Heroes per 5 sec
[b]【Budget Costdown】[/b]
Inflicts 1 "Broken Armor" to all Heroes per 5 sec
[b]【Central Chiller】[/b]
Inflicts "Freezing" to all Heroes per 5 sec, lasts 3 sec
[h3]*Many many dialogues![/h3]
Monsters in Dark World are looking for someone to talk with them.
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[h3]*Surface Optimization[/h3]
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[h3]*EX Abilities Table[/h3]
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[h3]*Talent Adjustment[/h3]
[list]
[*] Talent price are cheaper now!
[*] Greedy I/II/III unified change to +20% Soul Crystal (Before: 10%/15%/20%)
[/list]
[h3]*Classes Adjustment[/h3]
[url={STEAM_CLAN_IMAGE}/42944588/34139ebd93ffecf547a9d1decfc716dbd579ac74.png][img]{STEAM_CLAN_IMAGE}/42944588/865fcaf2b139605dd7ce419657013427debd76d9.png[/img][/url]
[b]【Smoke Dagger】[/b]
(Positive) Inflicts "Darkness" to self
(Active) Every 1/2/4 Basic Attack. inflicts 1 "Dismissed" and "Smoked"
Darkness: +80 ATK, +30% CRIT Rate, +1.0 AS
Dismissed:-6 ATK, -2.5% CRIT Rate, -0.1 AS
Smoked: +30% EVA, can't stack
[url={STEAM_CLAN_IMAGE}/42944588/08fb798e6aec6f56e6d1ecd7f439f72e5dda612a.png][img]{STEAM_CLAN_IMAGE}/42944588/1292026b72032ab368d241449a831e8eb288aa6a.png[/img][/url]
[b]【Black Cannon】[/b]
(Passive) -90% Extra AS,-30% CD
(Active) Inflicts “Over Heated” & “Heated Barrel” for 2 sec per 6 casted physical abilities.
Over Heated: +80% CD for 2 sec
Heated Barrel: +100% CRIT Rate, +30% Fire DMG, lasts 2 sec
Basic Attack explodes and deals ranged Fire DMG, counts as physical ability.
[url={STEAM_CLAN_IMAGE}/42944588/9c8289c1d51b34c454182c4f91967eddcc8549af.png][img]{STEAM_CLAN_IMAGE}/42944588/2cc8f4fdb704016456e97d7d07be7a6f03ad3152.png[/img][/url]
[b]【Idol Halo】[/b]
(Passive) +100% Healing Effect, -90% AS
(Active) Inflicts "Idol Talent" to all allies
Basic Attack changes to "Courage"
Courage: cast the teammate of the lowest HP percentage with 1 "Strong"
Strong: +20 Max HP, +1 DEF (stacks up to 50 times)
Idol Talent: All allies +20% ATK, +20 DEF, +0.2 AS, +20% Move Speed, can't stack
[url={STEAM_CLAN_IMAGE}/42944588/b84fb283d92aea549209395ce1da4bb179dc8113.png][img]{STEAM_CLAN_IMAGE}/42944588/2882afeb942f008dce4534d93ece47c98f1cd493.png[/img][/url]
[b]【Mana Focus】[/b]
Every time use Spell Skills, cast self 1 Mana Focus
Mana Focus: +3% Magical DMG, -2% CD (stacks up to 20 times)
[h3]*Ability Adjustment[/h3]
[url={STEAM_CLAN_IMAGE}/42944588/472bc6af15326ba9a9bbc9c5860a69ecf44ba672.png][img]{STEAM_CLAN_IMAGE}/42944588/9fd5c26585abac8e8276cfa6abd08cf04e045907.png[/img][/url]
[b] 【Dragonkin Bloodline】[/b]
+8/12/20 ATK, +10/20/40 DEF, +8%/12%/20% Magical DMG, and cast "Revive" and "Flexibility"to self
Revive: +10 HP per sec, cannot stack
Flexibility: -20% CD, can't stack
[img]{STEAM_CLAN_IMAGE}/42944588/2bda0333e4c256ab663fbbaf53511d751c8298c2.png[/img]
[h3][b][DEMO Update][/b][/h3]
[h3]Dark World's main universe has changed rapidly, and so will we...[/h3]
[h3]【Levels & Maps】[/h3]
*The way of level selection is changed to gate selection. (The coming rewards will be predictable too)
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[h3]【Abilities Adjustment】[/h3]
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[b]【Healing Strike】[/b]
(Passive) +10/20/40 ATK, +50/100/200% Healing Effect
(Active) Deal 100/150/250% ATK physical damage and grant self 1 Strong, and add Revive for 3 sec
Strong: +20 Max HP, +1 DEF/n/Revive: Recover 10 HP per sec
[b]【Will to Survive】[/b]
(Passive) +15/30/60 DEF
(Active) When HP is below 50% for the first time, grant Indestructible I
Indestructible: Recover 40/80/160 HP per sec, can’t stack
[b]【Overload】[/b]
In the beginning of every battle, grants self "Self-Sacrifice" and 5-sec "Overload Power"
Self-Sacrifice: Deals 5 true damage to self every 0.5 sec, can't stack
Overload Power Ⅰ:+20/40/80 ATK, +20/40/80 DEF, +20/30/40 Spell DMG, +20/30/40% CRIT, +1/1.5/2 AS, +100% Move Speed, -5/10/15% CD.
[b]【Basic Attack Mastery】[/b]
(Passive) +50/75/100% Basic Attack Damage, -50% CRIT.
[b]【Frozen Burst】[/b]
(Passive) ++5/10/20 ATK
(Active) Shoots an ice ball, dealing 120/150/200% ATK Magic Damage to all enemies within 2 grids of the target. If the target is already "Frozen," +50/100/150% damage. And grant self an Ice Element.
Ice Element: +1 DEF, +5% ice damage, stack infinitely
[b]【Magic Bullet Scatter】Now is the exclusive drop of Mage[/b]
(Passive) +10/20/40% Spell DMG, +5/10/20 ATK
(Active) Deal 100/105/110% Spell DMG to 2 enemies. Grant self Flexibility. If self is in Mana Focus, grant 1 additional Mana Foucs.
Flexibility: -20% CD, can't stack/n/Mana Focus: +2% Spell DMG, -1% CD (stack at most 30 times)
[b]【Revive Blessing】[/b]
(Passive) +50/100/200% Healing Effect, Recovers 40/80/160 HP per sec, and adds "Revive" to self/n//n/Revive: Recovers 10 HP per sec, cannot stack/n/Indestructible: Recover 40 HP per sec, can’t stack
[b]【Speed Boost】[/b]
(Passive) +50/100/200% Healing Effect, +600 Max HP
(Active) +0.2/0.3/0.6 AS and -2/3/6% CD to all allies for 30 sec
[b]【Healing】[/b]
(Passive) +50/100/200% Healing Effect
(Active) Heals 48/80/150 HP of a single ally, if the target is already in the "Revive" state, heals 20/40/80 HP again and add 1 Strong
Revive: Recovers 10 HP per sec, cannot stack/n/Strong: +20 Max Hp, +1 DEF (can stack at most 50 times)
[b]【Gentle Rainfall】[/b]
(Passive) +50% /100%/200% Healing Effect
(Active) After 5 Heal Done, + all allies for 30/60/120 HP, if the target is already in "Revive" state, + another 15/30/60 HP
Revive: +10 HP per sec, cannot stack
[h3]【Classes Adjustment】[/h3]
[url={STEAM_CLAN_IMAGE}/42944588/34139ebd93ffecf547a9d1decfc716dbd579ac74.png][img]{STEAM_CLAN_IMAGE}/42944588/865fcaf2b139605dd7ce419657013427debd76d9.png[/img][/url]
[b]【Assassin】[/b]
(Positive) Inflicts "Darkness" to self
(Active) Every 1/2/4 Basic Attack. inflicts 1 "Dismissed" and "Smoked"
Darkness: +80 ATK, +30% CRIT Rate, +1.0 AS
Dismissed:-6 ATK, -2.5% CRIT Rate, -0.1 AS
Smoked: +30% EVA, can't stack
[url={STEAM_CLAN_IMAGE}/42944588/b84fb283d92aea549209395ce1da4bb179dc8113.png][img]{STEAM_CLAN_IMAGE}/42944588/2882afeb942f008dce4534d93ece47c98f1cd493.png[/img][/url]
[b]【Mage】[/b]
Every time use Spell Skills, cast self 1 Mana Focus
Mana Focus: +3% Magical DMG, -2% CD (stacks up to 20 times)
[img]{STEAM_CLAN_IMAGE}/42944588/2bda0333e4c256ab663fbbaf53511d751c8298c2.png[/img]
These are the new contents that Dark Lord leaked to Time Walkers. If you have any feedback or suggestions, please leave your comment or join our Discord.
[url=https://discord.gg/Map4E2Reav]DISCORD[/url]