Forge your own path in Hollow Knight! An epic action adventure through a vast ruined kingdom of insects and heroes. Explore twisting caverns, battle tainted creatures and befriend bizarre bugs, all in a classic, hand-drawn 2D style.
Folks, here's a new patch for Semblance!
This is mainly about reducing the likelyhood of getting stuck in walls, as well as some gamplay fixes! Full patch notes below!
[b]This generally improves the quality of life for gameplay[/b]
[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32274558/9352984f91d9ae1108df001a389ea06f2f92b1a9.jpg[/img]
BUG FIXES
[list]
[*]Eliminated Infinite dashing, which could result in Squish getting stuck and player unable to access menu.
[*]Drastically reduced likelihood of getting stuck in walls
[*]Various hitboxes adjusted for clearer feedback
[*]Missing dressing in certain camera views
[*]Fixed Semblance title screen remaining after finishing game and letting credits roll fully
[*]Fixed certain shape changes not being recorded for “Polymorphic” Achievement
[/list]
GAMEPLAY FIXES
[list]
[*]Removed ability to open debug menu
[*]Feedback for platform not deforming (if deformation attempted with nearby platform) now pushes Squish away, stopping Squish getting stuck in walls.
[*]Squish now gets thrown out from underneath portals when loading into an area.
[*]Changed order of totems indicators on World 2 tree to be clearer on position of totems in world 2
[*]Rare corrupted save files occurrences now result in text indicator and not showing black screen
[*]Localisation for corrupted save file text indicator
[*]Intro scene reloads correctly if you enter intro scene tree and leave it without collecting essence.
[*]Reinstated small cooldown for dashing when thrown out of platform
[*]Fixed flying laser from clipping into wall in ending area.
[*]In World 2, made the vertical velocity of being thrown sideways out of platforms occur more reliably
[*]Puzzle tweaks/workarounds fixed (specific puzzles list below)
[/list]
Format: (level - puzzle)
[b]World 1:[/b]
[list]
[*]1-6
[*]4-5
[*]4-5
[/list]
[b]World 2:[/b]
[list]
[*]2-5
[*]5-1
[*]5-3
[*]6-1
[/list]
[b]World 3[/b]
[list]
[*]1-5
[*]3-1
[*]3-3
[*]3-5
[*]5-2
[/list]