I don’t want to sully the wonderfully malleable world of Semblance with vulgarity, as tempting as this next line makes it to. Semblance is a platformer that invites you to “explore a world where the default is soft, where the property of ‘hardness’ doesn’t exist” – not in your body, nor the platforms you jump upon. It’s part puzzler and part jumper, where the latter can only happen once you’ve squidged the world into the right shape. It comes out July 24th, and the trailer below demonstrates the big idea wonderfully. (more…)