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Welcome to update 0.99.
As the title spoiled already, in this update we introduced the first in-game season. With unique epic and legendary rewards and new quests to complete. Also tons of improvements, balancing and bugfixes. Let’s jump right into it!
[h2]New Stuff:[/h2]
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[*] First ever FurryFury season, with 20 tiers to reach, lots of Currency to grab and 9 unique rewards. Among them you’ll find 3 legendary, 3 epic and 3 rare items. You progress in season simply by completing quests. Season rewards are divided into Free and Golden Pass. The later one grants you more rewards and provides a bonus 50% season progression boost, but it’s activation costs Fireflies.
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[*] Ranking is reset, and will be with every new season. But you can now get extra rewards for reaching the leagues. Also, you can’t fall down to lower leagues anymore. Go on; show who is the best!
[*] Season quests: we’ve added several new quests. Treat them as seasonal achievements which helps you progress faster. All other quests and events now also progress the season (in addition to their regular rewards).
[*] 3 New cards to unlock the regular way: 2 texts, 1 beast skin.
[*] Added a new option to the Shoppe, for those who want to support the game, or simply unlock all (almost all) the stuff immediately.
[*] New localizations: Chinese (simplified) and German.
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[h2]Changes/Upgrades:[/h2]
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[*] Game loading time shortened by around 60%!
[*] Added a loading progress bar to the intro scene. Also you can finally see the publisher logo there.
[*] ‘Retry’ button now skips the intro talking to make restarting faster.
[*] Intro animations only play during the first launch of the game (it launches even faster thanks to that).
[*] added informative pop ups of technical issues like: ‘server maintenance’, ‘connecting…’ (when lost connection to the server), ‘no internet connection’ etc.
[*] shortened the loading time between the match and the victory screen.
[*] Lazors (adventure 7-9) nerf: Health decreased from 9 to 8.
[*] Bulvazor (adventure 12) nerf: Health decreased from 15 to 14, and radius of his aura decreased.
[*] Bubak nerf: first skill cost increased from 2 to 3, his Speed and aim decreased by 1. Also his crystal can now be destroyed by area effects of Grim Finale.
[*] Shmashrul rebalance: replaced meteor skill with healing skill. Increased his Attack capacity.
[*] Zolf’s totems can now be destroyed by area effects of Grim Finale.
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[h2]Bugfixes:[/h2]
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[*] Game sometimes hangs at the movement start or turn end on unstable internet connections - Fixed partially: It is now more tolerant to instability and will go back to the menu (instead of freezing) when unable to recover.
[*] Ranking progress bar always shows a wooden league, no matter in which you are - Fixed.
[*] In Co-op, when waiting for teammate to join 2v2 search, sometimes timer was already counting - Fixed.
[*] When searching for a match, sometimes timer was showing 1m20s and not counting - Fixed.
[*] Ghost activate Bubak’s 2nd skill laser - Fixed.
[*] Animated characters sometimes display on top of skill details popups - Fixed.
[*] ‘Buy chest’ button not working for some players - Fixed.
[*] Circular zone in jungle arena sometimes doesn;t switch ownership when it should - FIxed.
[*] Occasional wrong fame amounts for won matches - Fixed.
[*] Not able to claim event reward, after that event expired - Fixed.
[*] Pre-match standoff doesn’t show all the enemies in co-op adventures 10-12 - Fixed.
[*] Some texts are squeezed a bit - Fixed.
[*] On snowy desert arena, on wide ratios, side decorations are not snowy - Fixed.
[*] camera position over the Adventure map sometimes doesn’t position correctly on opening - Fixed.
[*] 3rd and 4th comics sometimes not closing when using the Right Mouse Button - Fixed.
[*] Sometimes the empty quest slot lacks the “refresh’ button - Fixed.
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[h3]Known issues:[/h3]
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[*] gamepad support is temporarily disabled due to rework. We will enable it in the next update.
[*] Translations other than English and Polish are still missing some texts. You will see them replaced by English ones.
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We also made some big improvements in the Android version of the game, which we released globally today as well. Don’t forget to check it out when AFK ;)
Last but not least, I want to thank our Discord community for all the discussions, ideas and bug reports. You are the best!
Marcin (Tinek) Michalski