Science and achievements overhaul

BiteVille

The world has fallen victim to a deadly virus, zombies now roam the lands. While running for your life you stumble upon a small city. Claim this city as your own, protect it with your life and maybe other survivors will find you.

[b]Hey everyone,[/b] We tried to fit as much as possible in this update. From playing with friends in other regions to a overhaul to the science system, here is a list of everything changed in the update: [list] [*]We noticed that some people were not able to play with friends so we added region changes [*]Zombies will target revived survivors again [*]Shop owners wont get displaced [*]Several legendary tier weapon buffs [*]Survivor animation glitches patched [*]Tutorial fixes [*]All science houses are selectable [*]Zombie screams bug fixes [*]Revive bug fix [*]Spectate bug fix [*]Grenade bug fix [*]Other small bugs fixes [/list] Then there is a major overhaul to science and achievements We noticed it is a little to hard to get to a high science level now so we have lowered all the things on the science tree. Everything is now easier to get which makes it more viable to use survivors as scientists. We also noticed that some achievements were taking too long, so we have tweaked those achievements. Skins and hats will be easier to get. Because of this it could be possible that you have some new hats or skins in the locker! We hope you all enjoy this update! Jonahsav