Roots of Pacha Roadmap

Roots of Pacha

Be a part of a thriving stone age community. Discover “ideas,” domesticate crops, befriend animals, and contribute to the growth of your village. Play with friends in co-op or explore the early days of civilization in single-player.

First of all, [img]https://firebasestorage.googleapis.com/v0/b/roots-of-pacha-production.appspot.com/o/devlogs%2F36%2FThankYou_Header.png?alt=media[/img] A little over a month has passed since the 1.0 release of Roots of Pacha. We couldn’t be happier with the initial reception of the game and can’t thank all of you enough. Your feedback and kind words have made us even more excited to see Roots of Pacha reach its full potential. [img]https://firebasestorage.googleapis.com/v0/b/roots-of-pacha-production.appspot.com/o/devlogs%2F36%2FCozy-Event_RoP.png?alt=media[/img] We’re also super excited to be included in the Cozy & Family Friendly Games Celebration! If you haven’t grabbed a copy there’s a 10% discount during the event. [img]https://firebasestorage.googleapis.com/v0/b/roots-of-pacha-production.appspot.com/o/devlogs%2F36%2FRoadmap_Header.png?alt=media[/img] We’re happy to see so many people making it to the end of the main story, enjoying the village they worked hard to create, watching their families grow, finding those rare and legendary animals, and even starting new saves to do it all over again! We think everyone will be extra excited to see what we have in store. Driven by the setting, we took the risk of interweaving many of the systems in Roots of Pacha as it felt natural to make the community work as a real one. We feel this made RoP a unique take on a farming sim, with systems growing on top of each other like the farms you cultivate. To be able to achieve the same feeling, our current plan is to do 2 larger updates with a small patch leading up to them. Beyond the Quality of Life patch, we can only commit to a general timeframe as we want to ensure the updates are of the highest quality and not rushed. As we get further along in development, we’ll be able to give you exact dates and in the meantime, we’ll share our progress via Discord and occasionally social media too. [img]https://firebasestorage.googleapis.com/v0/b/roots-of-pacha-production.appspot.com/o/devlogs%2F36%2FQoL_Header.png?alt=media[/img] A small update with a group of quality-of-life features, the promised localization fixes, and some commonly requested player feedback, which will come in the following weeks. [img]https://firebasestorage.googleapis.com/v0/b/roots-of-pacha-production.appspot.com/o/devlogs%2F36%2F1_1_Header.png?alt=media[/img] This update will focus on an expansion of the current systems. That includes children growing to the “kid stage,” plant and animal evolution, new Union locations, another romanceable option, the ability to break your union, and more interactions with pets. We also plan to expand the end-game content and include “smaller” details like players being able to sit in places around the world and other community suggestions. We’d like to launch this update along with consoles. They’re separate processes that are currently being worked on in parallel, so we’re hopeful they’ll be ready at about the same time later this year. [img]https://firebasestorage.googleapis.com/v0/b/roots-of-pacha-production.appspot.com/o/devlogs%2F36%2F1_2_Header.png?alt=media[/img] This update will include a whole new level of content, like kids growing to teen years and “ball sport” from the Kickstarter stretch goals, but it will mainly consist of being able to visit the Mograni and Yakuan settlements. You’ll be able to explore their regions, the Tundra and Turtle Islands, find new fauna and flora, discover Ideas, meet new characters (some being romanceable), and dive into new caves. This will be a much larger update that will take more time to create. Our plan is for this one to come out sometime next year. As we mentioned before, we can’t commit to exact dates for the updates yet as we want to make sure they’re meaningful and fully tested before they reach your hands. We’re confident that our team will be able to deliver it in an acceptable time frame. Thank you all for following us on this journey. If you haven’t already, we’d greatly appreciate it if you could leave us a review on Steam. It helps a lot. [b]You rock![/b] The Soda Den Team