Destroy the enemy base before they can destroy your own. In this single-player MOBA action roguelite bullet-heaven, you play as a viking dinosaur wielding up 4 abilities and weapons at a time. Unlock new warriors and fight along with your soldiers and bring an end on the Alien’s reign.
Hi, everyone! It's me again, Sheb. How are you all doing? I hope you are all fine and good. For 2 weeks I've been working on something with Roguenarok that I am really excited on announcing right now.
But before that, I want to Thank You All for all of the support that you've given me. It keeps me moving forward and I am forever very grateful to all of you.
[previewyoutube=ZDx-nbd_bnY;full][/previewyoutube]
Now, let's dive in to the patch notes:
[h2]Patch Notes[/h2]
[h3]New[/h3]
[list]
[*] [b][New][/b] All maps have been reworked from the environment, to the enemy flow, and to the addition of Turrets
[*] [img]{STEAM_CLAN_IMAGE}/44269012/ace03f58e49b48c2f9c8e7b853175fa524231591.png[/img]
[*] [b][New][/b] Turrets! This are your new companion on battling against hordes of alien invaders. You can synergize your item builds with them to make powerful turrets.
[*] [b][New][/b] You can now lock items in the shop. Locked items will not be gone even when you reroll or proceed to continue battle.
[*] [b][New][/b] You can now wield 4 Weapons at a time.
[*] [b][New][/b] Main menu UI elements have been polished.
[*] [b][New][/b] Options menu UI elements have been polished.
[*] [b][New][/b] Battle Map menu UI elements have been polsihed.
[*] [b][New][/b] Selection menu UI elements have been polished.
[*] [b][New & Changed] [/b]Gold will no longer drop when an enemy dies, instead it will directly go through your wallet.
[*] [b][New][/b] Added a glow to the character so that it can easily be spotted.
[*] [b][New & Changed][/b] The sound effects of the following have now been changed:
[list]
[*] Enemies dying
[*] Hitting enemies
[*] Melee weapon hitting
[/list] [/list]
[h3]Fixed and Changed[/h3]
[list]
[*] [b][Changed][/b] Roguenarok will no longer force full screen at start (this can be changed in the Options).
[*] [b][Changed][/b] The range of Axe and the Spear weapon from Iron to Ruby has now been increased.
[*] [b][Changed][/b] Battle names have now been changed:
[list]
[*] Battle 1- The Battle of Verdant
[*] Battle 2 - The Sanguine Liberation
[*] Battle 3 - Midnight Marauders
[*] Battle 4 - The Siege of Azure
[*] Battle 5 - The Endgame[/list][*] [b][Changed][/b] Significantly Reduced the Upscaling of all enemies from across all battles.
[/list]
That's all for the Major Update 0.2.0v! I hope it brings in new and fun experiences for all of you and Cheers! Before this end, I want to give a Very Special Thanks to the following awesome folks:
@MeerPlaysIndie
@Ludokultur
@igeolwen
@vmeezo
@AswhalerGamer
@PenguinSal
@ChaoticFear19
@DeanLofiPlays
@SquidGN
@Rin_Kurano
@BrokensPlayz
@AlexLeoneGames
Thank you all so much and Cheers!
Sheb