0.5.2- RC

THEMIS Playtest

Feature: - New textures • Open the door to the level automatically • Missing sound for door • Add death counter • • ------------------------------------------------------ Bugs: • Lights render poorly for nvidia 10XX (apparently lumen settings) • The electric floor doesn't have a telegraph. • Orange box must be more in front of you than above you. (Making some weird bugs) • If a player doesn't have a save and gets into the map, his position will never reset • Unify Font everywhere • UI • Changing the Czech language changes the menu on the right • Exit to windows in the right menu doesnt work • Level Selection, when the cursor reaches the selected area, displays the message "Must be modified in W_Options "Background"" • Credits • The name of the game is given as Themis instead of THEMIS • If you switch it to English, the packages are also translated and shouldn't be • Settings • Switching the window from Fullscreen to Windows does not change the settings even after saving or reloading • Missing info how Screen mode works (So user may have been confused) • Turning off Subtitles doesn't work and shouldn't even be an option to turn off/on • Difficulty change should not be included in Settings • Sound volume (Music) does not affect settings • Level Selection • If there is no save, it is still possible to click on Level Selection • Text should be added to Level Selection to warn the player that the map is for replay only and does not move you further in the story • CreatorMap0 won't show up but after you enter the map it puts you on a check point Maps Bugs: - Tutorial Maps0: • Lasers do no damage • Lasers switch and kill totally random • Nowhere does it say that teleQBs can't be carried like orange boxes. • The moving platform incomprehensibly kills testers. • After getting the TeleQB, when the player comes back in room, TeleQB turns off again • If the player resets at checkpoint two: • It's still possible to re-display the pop-ups • Melanius will not respawn • Place an E over Melanie that you can talk to. • After loading at checkpoint 2 from continue, you can't use TeleQB • When the player loaded to checkpoint 1 via continue, the intro would play again - Tutorial Maps1: • The sign returns the message Teleport OFF which is confusing, it should be TELEQB OFF • The little elf is teleporting in front of the player. • When you change the button, you get a different poster... that the TeleQB is on. • There's no cable from the button with the orange box to the blue walls. - Tutorial Maps2: • Repair robot cannot go back without jumping • Edit jump section too hard • Change the puzzle that the player must use the orange box to jump • Put lasers down - Fatorymap0: - Fatorymap1: • Orange box can't break through the trap door - Fatorymap2: - Fatorymap3: - Fatorymap4: • The laser is too high - TrainMap0: • Can't finish on 10XX. Interpolation moves the moving tracks backwards extremely fast - TrainMap1: • The riding platform is black so you can't see that it's riding • In front of the ride is arch and players are getting stuck on it. • Can't finish on 10XX. Interpolation moves the moving tracks backwards extremely fast - TrainMap2: • White textures on the railings • Missing cable from side button - TrainMap3: • At the end of the room there will be no TP unless the player clicks quickly through the dialogue • The player can create a TeleQB through a mesh in the room where it teleports him • - CreatorMap: • First room • Push the orange box forward to make it more visible • Plug the hole at the bottom of the orange box • Lower the middle light so it's clear to jump onto it. • After the reset, things will stay down and it will bug the whole room. • Apparently the map is not being saved to your • Checkpoint 2 rotates the model and you have to give F + Q to rotate the model - CreatorMap1: - BossFight: • A tornado has more range than a telegraph on the ground • Boss of the first phase • Tornado slowed (from 275 to 250) • Frozen floor takes less time (from 5 -12 to 3-8sec) • Boss of the secondphase • Tornado slowed (from 375 to 300) • Frozen floor takes less time (from 8 - 15 to 3-8sec)