Roguelike Celebration 2024

Approaching Infinity

Approaching Infinity is a turn-based space RPG in the spirit of the sci-fi classics, with endless progression and exploration. Fight tactical battles or try diplomacy. Seek powerful artifacts. Mine, trade, and craft. Level up forever or attempt one of 10 victories in hardcore or adventure mode.

[h1][url=https://www.roguelike.club/]Roguelike Celebration[/url][/h1] I've loved roguelikes since 2006, when I was forced to find something to play on my wife's low-spec laptop while saving for a new PC. I released my first ASCII roguelike, Random Realms, in 2009. But the thing that really got me going was 7DRL (7-day roguelike), a game jam I competed in for 8 years. This genre is a big deal to me. In 2015 I got a chance to talk about an early version of Approaching Infinity at the International Roguelike Developers Conference (IRDC) in Atlanta. It was such a great time to hang out with all those other roguelike developers. Now we do things virtually: Easier to attend ːsteamhappyː, but far fewer burger quests with new friends ːsteamsadː "Roguelike Celebration" is a 2-day event (Oct. 19th & 20th) that takes place inside a custom-built environment that's a cross between a traditional roguelike and a MUD (multi-user dungeon), because all the attendees move @s around the ASCII space to visit various rooms with content and talks. I LOVE IT! [url=https://www.roguelike.club/event2024.html]They've got some really interesting topics lined up this year.[/url] I will be there (but I'm not presenting). [h1]Auto-Explore[/h1] My recent work on the auto-explore has been a huge success. It's faster than it used to be and much smarter. It opens containers, gets loot, harvests plants, explores all areas, and avoids danger according to your settings (calm, terrified, or reckless). You can even tell it to not pick up certain kinds of low value or illegal commodities. [previewyoutube=KwlOXdv4rtA;full][/previewyoutube] [h1]$ Price Increase $[/h1] After 4 years on Steam, 11 years in development, and as soon as this [b]Roguelike Celebration Sale[/b] is over, Approaching Infinity's price will increase. I've put an incredible amount of work into this game, and players *notice*. People play for hundreds of hours and still find new things. Heck, you can get at least 40 hours of unique experience just from the free demo! I've looked at games that offer similar experiences. Approaching Infinity is under-priced. So to support continued development (and my family!), the price will increase. (It will go up again before full release in August of 2025.) [h3]This is your last chance to purchase at this discounted rate.[/h3] [i]But once you start your great space adventure, you'll forget all about that one supreme pizza or half-tank of gas you could have bought instead...[/i]