Design your Event Sites, Book Artists, Build your Career as a Promotor and Produce your own Festivals!
After lots of procrastination, I've finally been able to put together a ROADMAP for the game I feel somewhat confident in sharing. I've always tried to be very cautious when making statements about the game's progress, especially when I expect the game to be completed / released. Festivals - Headliners is a mostly one-man-with-some-help-from-others project, and the one-man in question (me) also has a fulltime job and various other projects to work on.
HOWEVER - as development has been going pretty smoothly the past months, and because we've made some hard decisions, we can finally show you how when plan to get to a fully released game by the Summer of 2023:
[img]{STEAM_CLAN_IMAGE}/41153285/ca22f1328f853f6166703d2a99aca6f2c1d85f9d.png[/img]
Those of you who’ve been following the game’s development since the start might notice that 2 of the initial features have been omitted from this roadmap: Custom stage designs & Custom shows.
We haven’t forgotten about these, but we’ve decided to remove them from Festivals - Headliners entirely. Instead, we’re gonna build a game entirely dedicated to this. We won’t reveal too much at this moment, but expect something truly EPIC to be announced in the coming months.
[h3]First update - Performer Animations - Coming Soon[/h3]
And we’re happy to announce that we’re well on our way to deliver the first milestone of the roadmap already on time! We’re in the final process of adding specific animations to all types of characters.
We’ve already been able to add Performer animations, which was the hard part, and are now setting up working animations for Crew. Expect a development blog & playtest update before the end of the month!
[h2]Playtest slowly gaining players[/h2]
Of course, the playtesting version of the game has been Rolling out to initial subscribers for some time now. We’ve created a timeline which allows us to ensure everyone who signs up for playtesting will get access prior to the Early Access release.
While the first people are starting to Play the game, we are not getting a lot of feedback just yet. This is a bit sad, as we don't have a clue what people like or dislike specifically about the game.
That's why we'd like to take advantage of the opportunity to ask everyone who's currently playtesting, or is interested in doing so in the future, to, pretty pretty pretty please, fill out the "PostGame Survey". We’ve made it even easier to get to the form from anywhere in the game, you can simply click the star icon in the lower left corner:
[img]{STEAM_CLAN_IMAGE}/41153285/a22508e8b6f8bdaa6415389c605ac7902167bbd2.png[/img]
That's it for now, expect v0.1.5 to be live on playtest soon, containing the buttons mentioned above, and a revamped in-game tutorial!