RFVR Major Update #3

RFVR

A medieval fantasy VR RPG set in a massive open world with deep player progression, fast-paced physics-based combat, and classic RPG game mechanics reimagined for VR. Full dive into the world of RFVR, there's something here for everyone.

[h1][b]The third major update to RFVR is now available. [/b][/h1] [previewyoutube=hxmtkaH4X3g;full][/previewyoutube] [h2]Come explore challenging new biomes and obstacles. New enemies, new weapons, new spells, new relics, new followers, new quests and much more.[/h2] [h3]This update features a continuation of the main quest and storyline and adds a ton of new features along with performance improvements. This update primarily features new quests, enemies, and items, for player levels 40 through 60 [b]Apprentices[/b]: 2 new followers, Fighter and Caster Apprentice, that level up along with you and can be equipped with armor and weapons or spells. Each apprentice also includes additional storage space for all you hoarders. Available in the city of Ironhold at level 50 [b]New Biomes[/b]: New areas with challenging obstacles and dangerous atmospheres. [b]Enemies[/b]: New enemies and new tiers of enemies [b]Weapons/Armor/Spell[/b]: New tiers of weapons, armors and spells! [b]Advisors[/b]: Tired of doing all that paperwork? Once you reach a certain 'status' you can hire adivsors to do your business paperwork for a 10% cut [b]Relics[/b]: 4 new relics you are going to want. [b] Profession quests[/b]: New Mining and Smithing quests and items. [b]Crafting[/b]: New tiers of Armor/Bow/Weapon/Spell Crafting [b]Flight Speed Limit[/b]: Slightly slower but more controlled impulse flight, and a secret hidden item to break you out of the speed limiter. [b]Quality of life and performance improvements[/b]: Thanks to user feedback for all the great suggestions and help identifying issues.[/h3] And much more, we recently updated the demo as well with tons of new features, give it a try and stay tuned for more.