Relic Hunters Legend - Patch Notes 0.8.8

Relic Hunters Legend

Save the galaxy in this action-packed co-op Looter Shooter! Join during Early Access to get an exclusive player badge—available for a limited time!

Hey Hunters, We have a new patch update to help further improve some quality-of-life improvements! Our team is still hard at work taking all of YOUR feedback and suggestions on how to improve Relic Hunters Legends. As we continue to implement the changes inspired by community feedback, there are going to be many different types of changes that will touch on all areas of the game. They’re all being made only after much consideration by our team of devs, and with the long-term vision of building a game that is both fun and challenging. To make sure your feedback continues to be heard, join our Discord! [img]{STEAM_CLAN_IMAGE}/30762043/633b6203fab28b784c375f1069d39070b0ba7afb.png[/img] [url=Discord: https://discord.gg/relichunters ]Discord: https://discord.gg/relichunters [/url] [h2]Addressed the following concerns:[/h2] [list] [*] Pending Positive Reviews would not be considered even when reaching the “Help Others” weekly limit [*] The dreaded "The Iron" Bug, would cause the Skill Trees to be locked until restarting the game. [*] Added a very short internal cooldown to Jimmy's Counterstrike Skill Node. [*] Several Status were being scaled by Buff Duration or Reduced Condition Duration affixes when they shouldn't have (The Selfless cooldown Status, for instance). [*] Various instances of issues that resulted in game crashes [/list]