Command swarms of warriors at an unprecedented scale of warfare in this blend of RTS and base-building. Lead ant colonies against the many fearsome threats of the insect world, while building intricate nests, developing pheromone-based tactics, and evolving to meet growing dangers.
It's been a long time coming. Version 1.0 is coming very soon, so please enjoy this special new gameplay trailer for the whole of the game that reveals the release date at the end of it.
Spoilers for the release date from this point on, so watch the video first!
[previewyoutube=tEBdPgNTWM8;full][/previewyoutube]
Empires of the Undergrowth will hit version 1.0 exactly one month from this post, on June 7th 2024! The final story tier of the game will feature the fearsome Matabele ants and their surrounding species. Here's a breakdown of the major features:
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[*] The Matabele ants, termite-eating specialists, feature in 3 brand new fully voice-acted campaign levels in their own environment of the sub-Saharan African savannah!
[list][*] Harvest food from the towering spires of the cathedral-like termite mounds, carefully managing this precious resource
[*] Matabeles have a special medic class, allowing them to revive injured colony members!
[*] The scorching savannah is rich in biodiversity, and rife with danger
[*] Encounter marching lines of driver ants & solo-hunting African stink ants
[*] New huge titans, deadly scorpions, spiders, earwigs, beetles and more!
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[*] New Game Plus mode will activate upon completing the campaign, unlocking new units and new options for further playthroughs
[*] Once you're done in the savannah, return to the lab and add the Matabeles to your home colony for one final climactic formicarium challenge - the REAL final experiment!
[*] Sweeping changes to custom game modes
[*] Many quality-of-life tweaks and improvements
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Later on this month there will be a newsletter with an updated roadmap, taking us past 1.0 and into the future for Empires of the Undergrowth.
This long, long journey that we've been on and has transformed our lives is so close to completion now, and the kind patience of our community has allowed us to make our dream game into reality. From the very bottom of our hearts, thank you. We'll see you in the savannah.