Barricadez is a mix of tower defense and survival game. Take on your care robot and explore the underground, find new blueprints, gather resources and build your defenses and traps to survive through the night against a myriad of zombie-like creatures. Your goal: to defend the defenseless cradle.
Release alpha3.30
We've once again added some brand new features in BARRICADEZ!
Some items are somewhat incomplete, with the finishing touches to be added at a later date.
New [Blueprints] are now added
If you find the Blueprints hidden in the caves,
you will be able to build newer, stronger Facilities.
Additionally, find the right Blueprint and you'll find the newest game feature!
New [Lift] is now implemented!
With the Lift, you can ride between connected Lift Relays.
Also, the Lift will have a chest installed, so you can carry
and move extra materials down in The Caves
You can find a Lift or Lift Relay near the bottom layer of The Caves,
so let's find them and hop on!
In addition, we have made some major balancing changes.
Some Trap, Facility, and Aggressor behaviors have been adjusted.
While listening to all of your valuable feedback,
We hope to improve and adjust until BARRICADEZ becomes the best it can be.
There is still much to do, and so many things to improve.
We will continue lightening the load as well as continue adding new features.
We hope to turn this into the best game possible.
[h3]■ Patch notes[/h3]
In alpha3.20, you were able to upgrade to Lv5 Facilities by unlocking the appropriate skill,
but from 3.30 on, you will be able to find the Blueprint for each new Facility in The Caves.
In order to put this into effect, you may experience abnormalities
regarding unshown crafting progress in your Craft Facilities.
Also, you may not be able to collect the items inside,
so please [SHIFT + Click] on the Facility from the Field.
Completed items will be able to be collected this way, so please try it.
The content of the game balancing is as follows:
Facilities that allow bullets to pass, now also allow thrown Bombers to pass through.
(Bombers can be thrown by Pitchers - this will be especially deadly after this update)
If you continue with your current save data, you may want to re-prepare your base.
As shown in the image below, Bombers can pass through Facilities such as the Workbench.
[img]{STEAM_CLAN_IMAGE}/36370243/04702434e5812fe5e40b17e550e0cfbe2d84b070.png[/img]
The Lift added in this update will still see further adjustment in coming updates.
It is likely that the functions may be changed in the future.
The Lift and Blueprint will be generated in The Caves.
Because of this, Save Data from previous versions will need to
use the [Re-Generate Terrain] option to see the items in-game.
*There will be a dialog option for [Re-Generate Terrain] in old saves.
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[h3]■ updates list[/h3][list]
[*] [Facility] New Facility [Lift] added
[*] [Other] New [Blueprints] added
[*] [Other] Widespread balance changes
[*] [Other] CHALLENGE Stage added
[/list]
[h3]■ Other minor bug fixes[/h3][list]
[*] [Enemy] Fixed unintended behavior of Pitcher
[*] [Other] Certain actions during Facility collection caused game-breaking errors - fixed
[/list]
We are dedicated to bringing regular updates to the game, so thank you for playing!