Barricadez is a mix of tower defense and survival game. Take on your care robot and explore the underground, find new blueprints, gather resources and build your defenses and traps to survive through the night against a myriad of zombie-like creatures. Your goal: to defend the defenseless cradle.
In this new version, we've added new game modes and ways to play!
We've added [PRACTICE] Mode to help new players learn the basics
but our veterans might also pick up some new tricks!
There is a new [CHALLENGE] Mode with a few resource-restricted challenges.
You can get some rewards based on your performance, so be sure to try it out!
[RED MOON RUSH] is a mode for testing the strength of your STORY mode base.
Play through night after night of only red moons!
There are new Facilities and improved Traps!
[Time Warp] will allow you to keep your items and base camp, but turn back time.
[Floating Column] can allow you to build farther without support from the ground.
[Pitfall] is being re-introduced to activate on enemy count, rather than enemy weight
[High Octane Trap Fuel] greatly improves the attack power and speed of your traps, with a few drawbacks, as well
We've added fall damage when you drop Aggressors from high places.
To pair with that, we added a skill to increase your maximum build height!
Test out the new fall damage with your new, taller base!
We've finally implemented Steam Achievements for BARRICADEZ
Try to get them all so you can brag to your friends!
There is a new BGM track, and we are sure you'll love it!
[h3](Patch notes)[/h3]
After upgrading to this version, any save before this game version no longer can be read.
If you wish to continue your previous game save, please select "Properties" from library at Steam launcher
In the BETAS menu, select "Select the beta you would like to opt into"
And switch to your game save version
[img]{STEAM_CLAN_IMAGE}/36370243/85bafc0162cd6dabb25def09d4cc258d1880119f.png[/img]
*Return the settings to default at any time to try our new update!
[h3]■ New Features[/h3][list]
[*] New Title Background
[*] The mode from previous versions renamed to [STORY] mode
[*] [PRACTICE] mode implemented
[*] [CHALLENGE] mode implemented
[*] Steam Achievements implemented
[*] New BGM implemented (1 song)
*You can hear it at night in STORY mode
[*] Adjusted resource amounts to last longer on the left/right sides in The Caves
[*] [Skill] Maximum Build Height skill implemented
[*] [Enemy] Fall damage for Aggressors implemented
[*] [Facility] Facilities liable to fall when exiting Building Mode now show a down arrow
[*] [Facility] Floating Column implemented
*Used to connect and support facilities in the air
[*] [Facility] New and improved Pitfall Trap
*Now opens based on the amount of large enemies
*Allows other enemy types to fall when triggered by large enemies
[*] [Facility] Time Warp facility implemented in The Caves
*Use this facility to travel back in time 3 days, but keep all of your items and base camp
*This facility will disappear after use
[*] [Facility] The Chemistry Station can now craft High Octane Trap Fuel
[*] [Facility] Spear Trap now able to use High Octane Trap Fuel
[*] [Facility] Tenderizer Trap now able to use High Octane Trap Fuel
[*] [Facility] Pendulum Trap now able to use High Octane Trap Fuel
[*] [Facility] Added attack time label to Pendulum Info
[/list]
[h3]■ Other minor bug fixes[/h3][list]
[*] [Other] Slowly improving bugs in the In-Game Guide
[*] [Other] Fixed issue where some facilities weren't recording score
[*] [Other] Fixed issue where BGM sometimes overlapped
[/list]
In order to make the best gaming experience for you, the player,
We are doing our best to develop new, interesting features regularly.
The BARRICADEZ Team sends its love and appreciation!