[h1]Change Log:[/h1]
Fix for case where fuel tooltip was displayed instead of black hole tooltip
Balance- Player autobuild no longer adds androids
AI- Autobuild for lithovores no longer creates farmers. Androids based on colony focus type.
AI- Advanced terraformers, warp amplifiers, and gravity generators no longer require max population to prioritize
AI- Housing autobuild adjustments
AI- Player Defense building autobuild adjustments
QOL- Ground combat automatically skips to resolution after 30 seconds (rare cases of high tech stalemate fights)
QOL- Camera reset hotkey (default: backspace) resets to 0 rotation instead of last scene transition rotation
QOL- Empire population tooltip now notes it does not count non-taxable population
Balance- Ground combat leader bonus adjustment
Balance- Ground combat value can not go below 1
Maintenance cost in planet capture and new colony percent matches other tooltips
Fix for rare case of incorrect negative ground combat stats in tooltip
Fix for case of android count in industry tooltip not showing all androids
Fix for empire agriculture tooltip and lithovore and mechanoid counts
Fix for UIs where pre-warp and androids were not counted in population total