Release 1.03 Hotfix #6

Lord of Rigel

Lord of Rigel is a turn-based 4X space strategy game inspired by the classics. In a galaxy divided by two elder races, will you unite with other species or forge your own path? Navigate galactic politics and defeat threats using espionage, research, and military force. How will you shape the galaxy?

[h1]Change Log:[/h1] Ticket #2096 QOL- Trade and research treaties will autorenegotiate Ticket #2092 QOL- Simple Map Mode Ticket #2093 Balance- Higher galactic council abstain chance Ticket #2094 Balance- Research focus increased researchers for no farming Ticket #2095 QOL- Dismiss event ticker item on view Ticket #2072 QOL- Natural movement penalty indicator in Simple Map mode Fix for rare case of artificial planet going to planet view if no colony was present Fix for rare case where wormhole visuals did not spawn on initial galaxy generation Minor end turn optimizations Optimized sensor UI load Fix for rare case of AI wormhole autoexplore issue from lost colony Same turn housing removal on maximum population QOL- Diplomacy menu remains open when entering audience menu from diplomacy screen Fix for colony bases triggering on next turn for some systems