Lord of Rigel is a turn-based 4X space strategy game inspired by the classics. In a galaxy divided by two elder races, will you unite with other species or forge your own path? Navigate galactic politics and defeat threats using espionage, research, and military force. How will you shape the galaxy?
[h1]Change Log:[/h1]
Ticket #2096 QOL- Trade and research treaties will autorenegotiate
Ticket #2092 QOL- Simple Map Mode
Ticket #2093 Balance- Higher galactic council abstain chance
Ticket #2094 Balance- Research focus increased researchers for no farming
Ticket #2095 QOL- Dismiss event ticker item on view
Ticket #2072 QOL- Natural movement penalty indicator in Simple Map mode
Fix for rare case of artificial planet going to planet view if no colony was present
Fix for rare case where wormhole visuals did not spawn on initial galaxy generation
Minor end turn optimizations
Optimized sensor UI load
Fix for rare case of AI wormhole autoexplore issue from lost colony
Same turn housing removal on maximum population
QOL- Diplomacy menu remains open when entering audience menu from diplomacy screen
Fix for colony bases triggering on next turn for some systems